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[CORE] DEBUFFS not land is STANCES ARE USED
Hello,
there is a grave problem with mages now, debuffs like dark curse (skilltype = debuff ) will not Land on player if they have stances. exemple: 1. i use dark curse activation rate 90% , magiclvl = 99 with othel rogue class = lands on player always! 2. i use dark curse activation rate 90% , magic lvl 99 with ANY FEOH with stances on = NEVER LANDS stances make debuffs NOT LAND, plz fix, this is urgent! |
Provide skill IDs, I'll check it out.
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11150 1 a,Dark Curse\0 a,For 10 sec., decreases target's M. Def. by 50% and Attribute Resistance by 50.\0 a,none\0 a,none\0
how to test so result is obvious: make skill activate rate 100 and magic lvl 99 to increase chance to land. log a feoh soultaker and try to debuff any character lvl 99, even no jewels equiped, you will never land it (stances fire/water/earth/ wind on by default) add skill 11150 to any class BUT feoh, for exemple add skill 11150 to othel rogue class and try debuff same lvl 99 char, SKILL WILL LAND. obviously the only element that differs is the Stance. |
Yeh but give the skill IDs for this stances man =/ not for the skills that u're using.
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11007 1 a,Fire Stance\0 a,Bestows the property of Fire to magic spells cast.\0 a,none\0 a,none\0
11008 1 a,Water Stance\0 a,Bestows the property of Water to magic spells cast.\0 a,none\0 a,none\0 11009 1 a,Wind Stance\0 a,Bestows the property of Wind to magic spells cast.\0 a,none\0 a,none\0 11010 1 a,Earth Stance\0 a,Bestows the property of Earth to magic spells cast.\0 a,none\0 a,none\0 these are the default stances used by Feoh class. they cannot be removed. |
Waiting for your test results.
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closed, no answer over 60 days.
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