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-   -   Ertheia - client error (http://l2-scripts.ru/forum/showthread.php?t=4930)

boulanger 11.12.2014 11:30

Ertheia - client error
 
ertheia 606 , clean

more and more users are getting this error, i cannot find any solution, they say even formated hard disk and stilll they get this error. need fix

Код:

ersion: EP10_Global,BLS,V2110409,606
BuildDate: Fri Oct 24 03:14:35 2014

Time: 2014.12.10 21:34:18 [GTick=197,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel          Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz @ 3093 MHz
RAM: 4078MB RAM
CPUInfo: 4,2,4,0
Video: NVIDIA GeForce 210  (6785)
VideoResources: 49 MB
MAC: bc-5f-f4-a-ad-81
LANG: ENGLISH
IME: ???

Error:
History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0018CA50, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: C4 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fda80000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x00000000]
Address [0x1507CE99]
SegCs [0x0023]

Core.dll [0x15000000] Offset [0x0007CE99]


boulanger 12.12.2014 22:25

and another one today

Код:

Version: EP10_Global,BLS,V2110409,606
BuildDate: Fri Oct 24 02:14:35 2014

Time: 2014.12.12 14:32:40 [GTick=344,LGTicks=1]
PosCode: 0:0:0
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: GenuineIntel        Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz @ 3292 MHz
RAM: 4095MB RAM
CPUInfo: 4,4,4,0
Video: AMD Radeon HD 6800 Series (1333)
VideoResources: 49 MB
MAC: c8-60-00-e0-e-5b
LANG: ENGLISH
IME: ???

Error:
History: FConfigCacheIni::GetString <- NConsoleWnd::RequestAuthLogin <- UUIScript::execRequestLogin <- UObject::ProcessEvent <- (Login Transient.Login, Function Interface.Login.OnCallUCFunction, 0x15064580, 0x0018CA50, 24, 52) <- GlobalGFxDelegate::CallUCFunction <- Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: ContainerHUD Tick Count: 157 <- GFxUIManager::RenderFlash <- GFxFlashWnd::OnPaint <- NCVirtualWndMain::DrawChildWindow <- NCVirtualWndMain::DrawChildWindow <- WM_PAINT <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::ConsolePostRender <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fda80000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

Exception:
Code [EXCEPTION_WRITE_VIOLATION  DataAddress:0x00000000]
Address [0x1507CE99]
SegCs [0x0023]

Core.dll [0x15000000] Offset [0x0007CE99]


iqman 19.01.2015 01:20

Have 0 idea about those client errors, when you find out what exactly causes them, let me know.


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