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-   Archive Lindvior, Ertheia, Odyssey, Undergeround, Helios, Grand Crusade (http://l2-scripts.ru/forum/forumdisplay.php?f=103)
-   -   custom (FIXED) (http://l2-scripts.ru/forum/showthread.php?t=7149)

l2gold 20.09.2016 12:07

custom (FIXED)
 
[10:48:11] INFO =================================================
[10:48:11] INFO Project Revision: ........ L2s [23919]
[10:48:11] INFO Build Revision: .......... 9081
[10:48:11] INFO Update: .................. Epic Tale of Aden: Infinite of Odyssey
[10:48:11] INFO Build date: .............. 2016.09.06 17:46
[10:48:11] INFO Compiler version: ........ 1.8.0_101-b13 (Oracle Corporation)
[10:48:11] INFO =================================================

[10:48:46] WARN SkillParser: Error while parse table[#magicLevel] value for skill ID[1056] (Skill have tables with the same name)!
[10:48:46] WARN SkillParser: Error while parse table[#mp_consume] value for skill ID[1056] (Skill have tables with the same name)!
[10:48:46] WARN SkillParser: Error while parse table[#effectPoint] value for skill ID[10325] (Skill have tables with the same name)!

При переносе некоторых скилов папку custom

Код:

<skill id="1056" levels="12" name="Cancellation">
        <table name="#effectPoint">455 493 530 547 564 580 595 609 622 633 644 653</table>
        <table name="#magicLevel">48 52 56 58 60 62 64 66 68 70 72 74</table>
        <table name="#mp_consume">44 48 52 54 55 58 60 62 64 65 67 69</table>
        <set name="reuseDelay" value="30000"/>
        <set name="castRange" value="600"/>
        <set name="hitTime" value="6000"/>
        <set name="mp_consume" value="#mp_consume"/>
        <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
        <set name="magicLevel" value="#magicLevel"/>
        <set name="magicType" value="MAGIC"/>
        <set name="icon" value="icon.skill1056"/>
        <set name="hitCancelTime" value="500"/>
        <set name="isCancel" value="true"/>
        <set name="activateRate" value="25"/>
        <set name="effectPoint" value="#effectPoint"/>
        <set name="target" value="TARGET_ONE"/>
        <set name="skillType" value="DEBUFF"/>
        <set name="operateType" value="OP_ACTIVE"/>
        <set name="reflectable" value="false"/>
        <for>
            <effect instant="true" name="i_dispel_by_category">
                <def name="abnormal_category" value="slot_buff"/>
                <def name="dispel_chance" value="20"/>
                <def name="max_count" value="1"/>
            </effect>
        </for>
    </skill>

    <!-- 
        <def name="dispel_chance" value="25"/>
                <def name="max_count" value="5"/>

    -->

    <!-- 


    -->

   
        <skill id="10325" levels="6" name="Dreadful Roar">
        <table name="#effectPoint">1120 1240 1360</table>    <!--TODO: Check.-->
        <table name="#magicLevel">97 98 99 101 103 105</table>
        <table name="#mp_consume">149 151 154 157 160 163</table>
        <table name="#activateRate">25</table>
        <set name="icon" value="icon.skill10325"/>
        <set name="reuseDelay" value="120000"/>
        <set name="coolTime" value="500"/>
        <set name="hitTime" value="1500"/>
        <set name="mp_consume" value="#mp_consume"/>
        <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>    <!--TODO: Check.-->
        <set name="isCancel" value="true"/>
        <set name="magicLevel" value="#magicLevel"/>
        <set name="effectPoint" value="#effectPoint"/>
        <set name="skillRadius" value="80"/>    <!--TODO: Check.-->
        <set name="target" value="TARGET_AURA"/>
        <set name="skillType" value="DEBUFF"/>
        <set name="operateType" value="OP_ACTIVE"/>
        <set name="itemConsumeId" value="1785"/>
        <set name="itemConsumeCount" value="6"/>
        <set name="reflectable" value="false"/>
        <enchant_info type="1" name="Chance">
            <table name="#activateRate" type="ADD">1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30</table>
            <enchant_tables skill_level="2" enchant_levels="30"/>
            <enchant_tables skill_level="3" enchant_levels="30"/>
            <enchant_tables skill_level="4" enchant_levels="30"/>
            <enchant_tables skill_level="5" enchant_levels="30"/>
            <enchant_tables skill_level="6" enchant_levels="30"/>
        </enchant_info>
        <for>
            <effect instant="true" name="i_dispel_by_category">
                <def name="abnormal_category" value="slot_buff"/>
                <def name="dispel_chance" value="#activateRate"/>    <!--TODO: Check.-->
                <def name="max_count" value="1"/>
            </effect>
        </for>
    </skill>
   
    <!--  <def name="max_count" value="2"/> -->


l2gold 03.10.2016 11:58

ап .........

l2gold 07.10.2016 18:05

[17:01:22] INFO Project Revision: ........ L2s [25111]
[17:01:22] INFO Build Revision: .......... 9190
[17:01:22] INFO Update: .................. Helios: Lord of Bifrost
[17:01:22] INFO Build date: .............. 2016.09.21 13:49
[17:01:22] INFO Compiler version: ........ 1.8.0_101-b13 (Oracle Corporation)




[17:01:43] WARN SkillParser: Error while parse table[#pAtk] value for skill ID[10252] (Skill have tables with the same name)!
[17:01:43] WARN SkillParser: Error while parse table[#magicLevel] value for skill ID[10252] (Skill have tables with the same name)!

Core 07.10.2016 22:16

Исправлено. Закрыто.


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