Scorpius |
08.10.2016 07:47 |
Servitor Balance Life(FIXED)
[07.10.16 10:11:30:042] INFO gameserver.GameServer: =================================================
[07.10.16 10:11:30:045] INFO gameserver.GameServer: Project Revision: ........ L2s [24667]
[07.10.16 10:11:30:045] INFO gameserver.GameServer: Build Revision: .......... 9215
[07.10.16 10:11:30:045] INFO gameserver.GameServer: Update: .................. Epic Tale of Aden: Underground
[07.10.16 10:11:30:045] INFO gameserver.GameServer: Build date: .............. 2016.10.02 23:51
[07.10.16 10:11:30:045] INFO gameserver.GameServer: Compiler version: ........ 1.8.0_101-b13 (Oracle Corporation)
[07.10.16 10:11:30:046] INFO gameserver.GameServer: =================================================
Помогите исправить заточку скила, не понимаю где я дурак. Заточка на п дэф не работает. (м дэф не проверял)
Код:
<skill id="11299" levels="2" name="Servitor Balance Life">
<table name="#magicLevel">85</table>
<table name="#heal">0 333</table>
<table name="#abnormal_level">1 2</table>
<table name="#abnormal_time">0 15</table>
<table name="#mp_consume">63 178</table>
<table name="#pDef">1</table>
<table name="#mDef">1</table>
<set name="icon" value="icon.skill11299"/>
<set name="reuseDelay" value="30000"/>
<set name="coolTime" value="200"/>
<set name="castRange" value="900"/>
<set name="hitTime" value="5000"/>
<set name="mp_consume" value="#mp_consume"/>
<set name="effectPoint" value="398"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="magicType" value="MAGIC"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="abnormal_time" value="#abnormal_time"/>
<set name="abnormal_level" value="#abnormal_level"/>
<set name="abnormal_type" value="life_force_others"/>
<set name="power" value="1000"/>
<set name="skillType" value="BALANCE"/>
<set name="target" value="TARGET_SELF_AND_SUMMONS"/>
<set name="skillRadius" value="900"/>
<enchant_info type="1" name="Shield">
<table name="#pDef">1.01 1.014 1.018 1.022 1.026 1.03 1.034 1.038 1.042 1.046 1.05 1.054 1.058 1.062 1.066 1.07 1.074 1.078 1.082 1.086 1.09 1.094 1.098 1.102 1.106 1.11 1.114 1.118 1.122 1.126</table>
<enchant_tables skill_level="2" enchant_levels="30"/>
</enchant_info>
<enchant_info type="2" name="Magic Shield">
<table name="#mDef">1.01 1.014 1.018 1.022 1.026 1.03 1.034 1.038 1.042 1.046 1.05 1.054 1.058 1.062 1.066 1.07 1.074 1.078 1.082 1.086 1.09 1.094 1.098 1.102 1.106 1.11 1.114 1.118 1.122 1.126</table>
<enchant_tables skill_level="2" enchant_levels="30"/>
</enchant_info>
<for>
<effect name="RestoreHP" interval="1" value="#heal"/>
<mul order="0x30" stat="pDef" value="#pDef"/>
<mul order="0x30" stat="mDef" value="#mDef"/>
</for>
</skill>
|