Armor bonus for LEGGS give magical critical damage, but completly wrong, each level after 6x multiplies critical damage by +1
for ex, leggings + 0 magic critical damage x2.5 = NORMAL , after 6 goes CRAZY!
LEGGINGS should give MAGICAL DAMAGE BONUS (maybe added as STATIC MAGICAL CRITICAL DAMAGE, not MULTIPLY the magical critical damage!!! )
http://l2wiki.com/Item_Enchanting
now this makes all mage class CRAZY DAMAGE on your release, for exemple normal mage damage, 3000-4000 , makes crit damage 40 000 and even higher with additional mcrit damage bonuses.
you muse use mcritdamageSTATIC not mcritdamage for armor bonus, or it s a complete mess the mage class.
leggings +6 = x 3.5
leggings +7 = x 5.5
leggings +8 = x 6.5
leggings +9= x 7.5
leggings +10 = x 8.5
leggings +11 = x 9.5
leggings +12 = x 10
here pictures. also , i dont see where are these values set, i cant find in database, so probably is in core, this needs fix, i reported this allready 3-4 times...
here screens
at +0 leggings armor
at +5 , bonus x3.5 increased!
at +6 bonus increased x4.5 !!!!
at +7 increased to x 5.5 !!!
at +8 increased to x6.5
at +9 increased to x7.5 !!!
at +10 increased to x8.5
at 11 increased to x9.5
at 12 increased to x10 , only 10 because x10 now is set as LIMIT CAP in core, or it would increase more