Корректировка:
<set name="type" value="BIGSWORD"/>
Цитата:
<weapon id="23094" name="Vesper Slasher of Fortune" add_name="90-day">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="S80"/>
<set name="icon" value="icon.weapon_vesper_slasher_i01"/>
<set name="type" value="BIGSWORD"/>
<set name="weight" value="1740"/>
<set name="soulshots" value="1"/>
<set name="spiritshots" value="1"/>
<set name="rnd_dam" value="10"/>
<set name="durability" value="129600"/>
<set name="temporal" value="true"/>
<equip>
<slot id="LEFT_RIGHT_HAND"/>
</equip>
<skills>
<skill id="3566" level="3"/>
</skills>
<for>
<add stat="pAtk" order="0x10" value="482"/>
<add stat="mAtk" order="0x10" value="176"/>
<set stat="basePAtkSpd" order="0x08" value="325"/>
<set stat="basePCritRate" order="0x08" value="80"/>
</for>
</weapon>
|
не было скила:
Цитата:
<armor id="36053" name="Clan Cloak - Castle">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.vesper_cloack_i00"/>
<set name="price" value="15000000"/>
<set name="type" value="NONE"/>
<set name="weight" value="220"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="price" value="16500000"/>
<equip>
<slot id="BACK"/>
</equip>
<skills>
<skill id="13405" level="1"/>
</skills>
<for>
<add stat="pDef" order="0x10" value="50"/>
<add stat="mDef" order="0x10" value="40"/>
</for>
</armor>
|
Цитата:
<skill id="13405" levels="1" name="Clan Cloak - Castle">
<set name="icon" value="icon.vesper_cloack_i00"/>
<set name="operateType" value="OP_PASSIVE"/>
<for>
<add stat="STR" order="0x10" value="2"/>
<add stat="INT" order="0x10" value="2"/>
</for>
</skill>
|
Убрал лишний эффект снижения скорости атаки.
Цитата:
<skill id="10779" levels="4" name="Quick Fire">
<table name="#abnormal_time">30</table>
<table name="#magicLevel">85 90 95 99</table>
<table name="#pAtkSpd">1.20 1.30 1.40 1.50</table>
<table name="#reuseDelay">120000</table>
<table name="#mp_consume">39 42 46 48</table>
<set name="reuseDelay" value="#reuseDelay"/>
<set name="coolTime" value="200"/>
<set name="hitTime" value="800"/>
<set name="mp_consume" value="#mp_consume"/>
<set name="abnormal_effect" value="REAL_TARGET"/>
<set name="abnormal_level" value="4"/>
<set name="abnormal_time" value="#abnormal_time"/>
<set name="abnormal_type" value="snipe"/>
<set name="analog_skills" value="490;99"/>
<set name="icon" value="icon.skill10779"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="skillType" value="BUFF"/>
<set name="target" value="TARGET_SELF"/>
<for>
<effect>
<mul order="0x30" stat="pAtkSpd" value="#pAtkSpd"/>
<using kind="Bow, Crossbow"/>
</effect>
</for>
</skill>
|
Зона не должна иметь эффекта mute
Цитата:
<skill id="10523" levels="6" name="Poisoned">
<table name="#magicLevel">85 87 90 93 96 99</table>
<table name="#abnormal_level">1 2 3 4 5 6</table>
<table name="#power">687 700 721 742 762 783</table>
<table name="#runSpd">0.89 0.88 0.87 0.86 0.85 0.84</table> <!-- От балды -->
<table name="#pAtk">0.89 0.88 0.87 0.86 0.85 0.84</table> <!-- От балды -->
<table name="#sDef">0.89 0.88 0.87 0.86 0.85 0.84</table> <!-- От балды -->
<table name="#pmDef">0.89 0.88 0.87 0.86 0.85 0.84</table> <!-- От балды -->
<set name="mp_consume" value="1"/>
<set name="abnormal_effect" value="DOT_POISON"/>
<set name="abnormal_time" value="15"/>
<set name="abnormal_level" value="#abnormal_level"/>
<set name="abnormal_type" value="poison"/>
<set name="activateRate" value="30"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="icon" value="icon.skill1167"/>
<set name="target" value="TARGET_AURA"/>
<set name="saveVs" value="CON"/>
<set name="skillType" value="DEBUFF"/>
<set name="trait" value="POISON"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="skillRadius" value="200"/>
<for>
<effect name="Poison" interval="1" value="#power">
<mul order="0x30" stat="pAtk" value="#pAtk"/>
<mul order="0x30" stat="runSpd" value="#runSpd"/>
<mul order="0x30" stat="sDef" value="#sDef"/>
<mul order="0x30" stat="pDef" value="#pmDef"/>
<mul order="0x30" stat="mDef" value="#pmDef"/>
</effect>
|
удалил
<effect name="Mute"/>