Dance of Medusa
Код:
<skill id="367" levels="8" name="Dance of Medusa">
<table name="#activateRate">80</table>
<table name="#magicLevel">77 79 81 83 85 90 95 99</table>
<table name="#abnormal_time">10</table>
<table name="#coolTime">500</table>
<table name="#reuseDelay">120000</table>
<table name="#mp_consume">43 50 75 90 126 139 153 166</table>
<table name="#hitTime">2200 2099 2000 1899 1799 1700 1600 1500</table>
<set name="reuseDelay" value="#reuseDelay"/>
<set name="coolTime" value="#coolTime"/>
<set name="hitTime" value="#hitTime"/>
<set name="mp_consume" value="#mp_consume"/>
<set name="ride_state" value="NONE"/>
<set name="abnormal_effect" value="FLESH_STONE"/>
<set name="abnormal_time" value="#abnormal_time"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="turn_stone"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="levelModifier" value="1"/>
<set name="affectLimit" value="10;10"/>
<set name="icon" value="icon.skill0367"/>
<set name="hitCancelTime" value="500"/>
<set name="activateRate" value="#activateRate"/>
<set name="effectPoint" value="666"/>
<set name="elements" value="earth"/>
<set name="elementsPower" value="20"/>
<set name="target" value="TARGET_AURA"/>
<set name="skillRadius" value="150"/>
<set name="skillType" value="PARALYZE"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="saveVs" value="MEN"/>
<cond msgId="113">
<using kind="Dual Sword"/>
</cond>
<for>
<effect name="Invulnerable"/>
<effect name="Petrification">
<set order="0x80" stat="regHp" value="0"/>
</effect>
</for>
</skill>