Rush Impact
Код:
<skill id="793" levels="5" name="Rush Impact">
<table name="#powerPvP">0</table>
<table name="#activateRate">60</table>
<table name="#elementPower">0</table>
<table name="#element">none</table>
<table name="#power">4040 11557 13553 15150 16747</table>
<table name="#magicLevel">78 85 90 95 99</table>
<table name="#mp_consume">83 92 98 104 110</table>
<set name="coolTime" value="200"/>
<set name="castRange" value="600"/>
<set name="hitTime" value="800"/>
<set name="mp_consume" value="#mp_consume"/>
<set name="ride_state" value="NONE"/>
<set name="abnormal_effect" value="STUN"/>
<set name="abnormal_time" value="9"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="stun"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="levelModifier" value="1"/>
<set name="affectLimit" value="5;12"/>
<set name="icon" value="icon.skill0793"/>
<set name="power" value="#power"/>
<set name="hitCancelTime" value="500"/>
<set name="elementsPower" value="#elementPower"/>
<set name="elements" value="#element"/>
<set name="powerPvP" value="#powerPvP"/>
<set name="activateRate" value="#activateRate"/>
<set name="target" value="TARGET_TUNNEL"/>
<set name="skillRadius" value="400"/>
<set name="skillType" value="PDAM"/>
<set name="fly_type" value="CHARGE"/>
<set name="fly_radius" value="600"/>
<set name="fly_depends_on_heading" value="true"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="soulBoost" value="true"/>
<set name="trait" value="SHOCK"/>
<set name="saveVs" value="CON"/>
<set name="nextAction" value="attack"/>
<cond msgId="113">
<target min_distance="200"/>
</cond>
<for>
<effect name="Stun"/>
</for>
</skill>