Я не настаиваю, просто у меня данные итемы были сделаны еще в феврале, я даже отдавал вам их, но вы до сих пор их не реализовали. Давайте уже сотрудничать полноценно
Код:
<etcitem id="39463" name="Giant\'s Lucky Enchant Stone: Weapon (R-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="icon" value="icon.giant_ench_wp_stone_r_i01"/>
<set name="weight" value="120"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
</etcitem>
<etcitem id="39464" name="Windy Lucky Enchant Stone: Armor (R-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="icon" value="icon.giant_ench_armor_stone_r_i02"/>
<set name="weight" value="120"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
</etcitem>
<etcitem id="39465" name="Windy Lucky Enchant Stone: Weapon (R-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="icon" value="icon.giant_ench_armor_stone_r_i02"/>
<set name="weight" value="120"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
</etcitem>
<etcitem id="39466" name="Windy Healing Potion">
<set name="type" value="POTION"/>
<set name="reuse_delay" value="10000"/>
<set name="crystal_type" value="NONE"/>
<set name="commissionable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="weight" value="2"/>
<set name="stackable" value="true"/>
<skills>
<skill id="17904" level="1"/>
</skills>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
</etcitem>
<etcitem id="39467" name="Greater Windy Healing Potion">
<set name="type" value="POTION"/>
<set name="reuse_delay" value="10000"/>
<set name="crystal_type" value="NONE"/>
<set name="commissionable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="weight" value="2"/>
<set name="stackable" value="true"/>
<skills>
<skill id="17905" level="1"/>
</skills>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
</etcitem>
<etcitem id="39468" name="Major Windy Healing Potion">
<set name="type" value="POTION"/>
<set name="reuse_delay" value="10000"/>
<set name="crystal_type" value="NONE"/>
<set name="commissionable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="weight" value="2"/>
<set name="stackable" value="true"/>
<skills>
<skill id="17906" level="1"/>
</skills>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
</etcitem>
<etcitem id="39469" name="Superior Windy Healing Potion">
<set name="type" value="POTION"/>
<set name="reuse_delay" value="10000"/>
<set name="crystal_type" value="NONE"/>
<set name="commissionable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="weight" value="2"/>
<set name="stackable" value="true"/>
<skills>
<skill id="17907" level="1"/>
</skills>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
</etcitem>
<etcitem id="39470" name="Supreme Windy Healing Potion">
<set name="type" value="POTION"/>
<set name="reuse_delay" value="10000"/>
<set name="crystal_type" value="NONE"/>
<set name="commissionable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="weight" value="2"/>
<set name="stackable" value="true"/>
<skills>
<skill id="17908" level="1"/>
</skills>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
</etcitem>
<etcitem id="39471" name="Windy Quick Healing Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17909" level="1"/>
</skills>
</etcitem>
<etcitem id="39472" name="Greater Windy Quick Healing Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17910" level="1"/>
</skills>
</etcitem>
<etcitem id="39473" name="Major Windy Quick Healing Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17911" level="1"/>
</skills>
</etcitem>
<etcitem id="39474" name="Superior Windy Quick Healing Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17912" level="1"/>
</skills>
</etcitem>
<etcitem id="39475" name="Supreme Windy Quick Healing Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17913" level="1"/>
</skills>
</etcitem>
<etcitem id="39476" name="Low-grade Love Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17914" level="1"/>
</skills>
</etcitem>
<etcitem id="39477" name="Love Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17915" level="1"/>
</skills>
</etcitem>
<etcitem id="39478" name="Mid-grade Love Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17916" level="1"/>
</skills>
</etcitem>
<etcitem id="39479" name="High-grade Love Potion">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="type" value="POTION"/>
<set name="freightable" value="true"/>
<set name="reuse_delay" value="500"/>
<set name="crystal_type" value="NONE"/>
<set name="dropable" value="false"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="stackable" value="true"/>
<set name="tradeable" value="false"/>
<set name="weight" value="36"/>
<cond msgId="1508">
<player olympiad="false"/>
</cond>
<skills>
<skill id="17917" level="1"/>
</skills>
</etcitem>
скилы
Код:
<skill id="17904" levels="1" name="Windy Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="15"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="hp_recover"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="power" value="1"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HOT"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect name="RestoreHP" interval="3" value="60.6"/>
</for>
</skill>
<skill id="17905" levels="1" name="Greater Windy Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="15"/>
<set name="abnormal_level" value="2"/>
<set name="abnormal_type" value="hp_recover"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="power" value="2"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HOT"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect name="RestoreHP" interval="3" value="116.5"/>
</for>
</skill>
<skill id="17906" levels="1" name="Major Windy Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="15"/>
<set name="abnormal_level" value="3"/>
<set name="abnormal_type" value="hp_recover"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="power" value="3"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HOT"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect name="RestoreHP" interval="3" value="233"/>
</for>
</skill>
<skill id="17907" levels="1" name="Superior Windy Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="15"/>
<set name="abnormal_level" value="4"/>
<set name="abnormal_type" value="hp_recover"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="power" value="4"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HOT"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect name="RestoreHP" interval="3" value="394.6"/>
</for>
</skill>
<skill id="17908" levels="1" name="Supreme Windy Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="15"/>
<set name="abnormal_level" value="5"/>
<set name="abnormal_type" value="hp_recover"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_scarlet_i00"/>
<set name="power" value="5"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HOT"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect name="RestoreHP" interval="3" value="466.2"/>
</for>
</skill>
<skill id="17909" levels="1" name="Windy Quick Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HEAL"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect instant="true" name="RestoreHP" value="625">
<def name="cp_including" value="true"/>
</effect>
</for>
</skill>
<skill id="17910" levels="1" name="Major Windy Quick Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HEAL"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect instant="true" name="RestoreHP" value="1250">
<def name="cp_including" value="true"/>
</effect>
</for>
</skill>
<skill id="17911" levels="1" name="Greater Windy Quick Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HEAL"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect instant="true" name="RestoreHP" value="2500">
<def name="cp_including" value="true"/>
</effect>
</for>
</skill>
<skill id="17912" levels="1" name="Superior Windy Quick Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HEAL"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect instant="true" name="RestoreHP" value="3750">
<def name="cp_including" value="true"/>
</effect>
</for>
</skill>
<skill id="17913" levels="1" name="Supreme Windy Quick Healing Potion">
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="icon" value="icon.etc_potion_gold_i00"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="HEAL"/>
<set name="operateType" value="OP_ACTIVE"/>
<for>
<effect instant="true" name="RestoreHP" value="5000">
<def name="cp_including" value="true"/>
</effect>
</for>
</skill>
<skill id="17914" levels="1" name="Low-grade Love Potion">
<set name="reuseDelay" value="600000"/>
<set name="hitTime" value="100"/>
<set name="icon" value="icon.love_potion"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="135"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="AWAKED_BUFF"/>
<set name="itemConsumeId" value="39476"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="buff_special_class"/>
<for>
<effect>
<mul order="0x30" stat="pAtk" value="1.1"/>
<mul order="0x30" stat="mAtk" value="1.1"/>
<mul order="0x30" stat="pAtkSpd" value="1.1"/>
<mul order="0x30" stat="mAtkSpd" value="1.1"/>
</effect>
</for>
</skill>
<skill id="17915" levels="1" name="Love Potion">
<set name="reuseDelay" value="600000"/>
<set name="hitTime" value="100"/>
<set name="icon" value="icon.love_potion"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="135"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="AWAKED_BUFF"/>
<set name="itemConsumeId" value="39477"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="buff_special_class"/>
<for>
<effect>
<mul order="0x30" stat="pAtk" value="1.2"/>
<mul order="0x30" stat="mAtk" value="1.2"/>
<mul order="0x30" stat="pAtkSpd" value="1.2"/>
<mul order="0x30" stat="mAtkSpd" value="1.2"/>
</effect>
</for>
</skill>
<skill id="17916" levels="1" name="Mid-grade Love Potion">
<set name="reuseDelay" value="600000"/>
<set name="hitTime" value="100"/>
<set name="icon" value="icon.love_potion"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="135"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="AWAKED_BUFF"/>
<set name="itemConsumeId" value="39478"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="buff_special_class"/>
<for>
<effect>
<mul order="0x30" stat="pAtk" value="1.3"/>
<mul order="0x30" stat="mAtk" value="1.3"/>
<mul order="0x30" stat="pAtkSpd" value="1.3"/>
<mul order="0x30" stat="mAtkSpd" value="1.3"/>
</effect>
</for>
</skill>
<skill id="17917" levels="1" name="High-grade Love Potion">
<set name="reuseDelay" value="600000"/>
<set name="hitTime" value="100"/>
<set name="icon" value="icon.love_potion"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="135"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="AWAKED_BUFF"/>
<set name="itemConsumeId" value="39479"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="buff_special_class"/>
<for>
<effect>
<mul order="0x30" stat="pAtk" value="1.4"/>
<mul order="0x30" stat="mAtk" value="1.4"/>
<mul order="0x30" stat="pAtkSpd" value="1.4"/>
<mul order="0x30" stat="mAtkSpd" value="1.4"/>
</effect>
</for>
</skill>
<skill id="17918" levels="1" name="Cruel Love Potion">
<set name="reuseDelay" value="600000"/>
<set name="hitTime" value="100"/>
<set name="icon" value="icon.love_potion"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="1"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="AWAKED_BUFF"/>
<set name="itemConsumeId" value="39480"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="buff_special_class"/>
<for>
<effect>
<triggers>
<trigger id="18010" level="1" type="ON_EXIT_EFFECT" chance="50"/>
<trigger id="18011" level="1" type="ON_EXIT_EFFECT" chance="50"/>
<trigger id="18012" level="1" type="ON_EXIT_EFFECT" chance="40"/>
<trigger id="18013" level="1" type="ON_EXIT_EFFECT" chance="40"/>
<trigger id="18014" level="1" type="ON_EXIT_EFFECT" chance="30"/>
</triggers>
</effect>
</for>
</skill>