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[22:06:24] INFO Project Revision: ........ L2s [17451]
[22:06:24] INFO Build Revision: .......... 5251
[22:06:24] INFO Update: .................. Epic Tale of Aden: Infinite of Odyss
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[22:06:24] INFO Build date: .............. 2015.08.10 05:59
[22:06:24] INFO Compiler version: ........ 1.8.0_45-b14 (Oracle Corporation)
[22:06:24] INFO =================================================
Нпц у которых опция <set name="targetable" value="false"/> можно брать в таргет. Прошу исправить.
Код:
<npc id="15154" name="Mother Tree" title="">
<set name="type" value="Pet"/>
<set name="ai_type" value="NpcAI"/>
<set name="collision_height" value="78"/>
<set name="collision_radius" value="18"/>
<set name="level" value="101"/>
<set name="rewardExp" value="0"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="0"/>
<set name="baseHpMax" value="36700"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseMpMax" value="1794"/>
<set name="baseMpReg" value="2.7"/>
<set name="baseSTR" value="89"/>
<set name="baseCON" value="82"/>
<set name="baseDEX" value="55"/>
<set name="baseINT" value="79"/>
<set name="baseMEN" value="78"/>
<set name="baseWIT" value="78"/>
<set name="basePCritRate" value="40"/>
<set name="baseMCritRate" value="50"/>
<set name="basePAtk" value="688.86373"/>
<set name="basePDef" value="5941"/>
<set name="basePAtkSpd" value="253"/>
<set name="baseMAtk" value="1170.40463"/>
<set name="baseMDef" value="6754"/>
<set name="baseWalkSpd" value="50"/>
<set name="baseRunSpd" value="120"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseAtkRange" value="40"/>
<set name="baseRandDam" value="30"/>
<set name="baseAttackType" value="FIST"/>
<set name="basePHitModify" value="5"/>
<set name="basePAvoidModify" value="0"/>
<set name="baseHitTimeFactor" value="0.6"/>
<set name="baseReuseDelay" value="0"/>
<set name="baseSafeHeight" value="100"/>
<set name="aggroRange" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<ai_params>
<set name="show_name" value="false"/>
<set name="targetable" value="false"/>
<set name="corpse_time" value="30"/>
</ai_params>
<attributes>
<defence attribute="fire" value="300" />
<defence attribute="water" value="300" />
<defence attribute="wind" value="300" />
<defence attribute="earth" value="300" />
<defence attribute="holy" value="300" />
<defence attribute="unholy" value="300" />
</attributes>
</npc>