1 - как проверяли? в скиле прописано про 30% в спину.
2 - на каком основании Вы взяли что бьет только по ХП? пруфы?
3 -
Код:
<skill id="10542" levels="1" name="Maximum Critical">
<set name="icon" value="icon.skill10542"/>
<set name="magicLevel" value="85"/>
<set name="operateType" value="OP_PASSIVE"/>
<set name="lethal1" value="10"/>
<for>
<add order="0x40" stat="pCritDamageStatic" value="609"/>
<add order="0x40" stat="pCritRate" value="30">
<target direction="side"/>
</add>
<add order="0x40" stat="pCritRate" value="60">
<target direction="behind"/>
</add>
<add order="0x40" stat="pCritDamage" value="40">
<target direction="side"/>
</add>
<add order="0x40" stat="pCritDamage" value="70">
<target direction="behind"/>
</add>
</for>
</skill>
4 -
Код:
<skill id="10535" levels="2" name="Scorpion Poison">
<table name="#magicLevel">85 90 95 99</table>
<set name="magicLevel" value="#magicLevel"/>
<set name="icon" value="icon.skill10535"/>
<table name="#PhysTriggeredLevel">1 2</table>
<table name="#activationChance">20 25</table>
<set name="operateType" value="OP_PASSIVE"/>
<triggers>
<trigger id="10537" level="#PhysTriggeredLevel" type="ATTACK" chance="#activationChance">
<player damage="1;0"/>
</trigger>
</triggers>
<cond msgId="113">
<using kind="Dagger, Dual Dagger"/>
</cond>
</skill>