Второй лист
Код:
<npc id="23500" name="Flame Crow" title="">
<set name="type" value="Monster"/>
<set name="ai_type" value="Fighter"/>
<set name="collision_height" value="39.5"/>
<set name="collision_radius" value="20"/>
<set name="level" value="99"/>
<set name="rewardExp" value="6488346"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="10381"/>
<set name="baseHpMax" value="15841"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseMpMax" value="2355"/>
<set name="baseMpReg" value="2.7"/>
<set name="baseSTR" value="89"/>
<set name="baseCON" value="82"/>
<set name="baseDEX" value="55"/>
<set name="baseINT" value="79"/>
<set name="baseMEN" value="78"/>
<set name="baseWIT" value="78"/>
<set name="basePCritRate" value="40"/>
<set name="baseMCritRate" value="50"/>
<set name="basePAtk" value="94160"/>
<set name="basePDef" value="1375"/>
<set name="basePAtkSpd" value="253"/>
<set name="baseMAtk" value="151470"/>
<set name="baseMDef" value="5470"/>
<set name="baseWalkSpd" value="80"/>
<set name="baseRunSpd" value="70"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseAtkRange" value="40"/>
<set name="baseRandDam" value="30"/>
<set name="baseAttackType" value="SWORD"/>
<set name="basePHitModify" value="5"/>
<set name="basePAvoidModify" value="0"/>
<set name="baseHitTimeFactor" value="0.6"/>
<set name="baseReuseDelay" value="0"/>
<set name="baseSafeHeight" value="100"/>
<set name="aggroRange" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<skills>
<skill id="4416" level="9" /> <!--악마-->
<skill id="5462" level="1" /> <!--불 속성-->
<skill id="4410" level="16" /> <!--공격력이 매우 강함-->
<skill id="4379" level="4" /> <!--창 무기 내성-->
</skills>
<database_rewardlist>
<reward item_id="57" min="872" max="2030" chance="70.0000"/>
<reward item_id="36543" min="1" max="1" chance="0.3000"/>
<reward item_id="17527" min="1" max="1" chance="0.0300"/>
<reward item_id="35328" min="1" max="1" chance="0.0300"/>
<reward item_id="36544" min="1" max="1" chance="0.0300"/>
<reward item_id="35469" min="1" max="1" chance="0.0009"/>
</database_rewardlist>
<rewardlist type="SWEEP">
<reward item_id="36543" min="1" max="1" chance="1.6000"/>
<reward item_id="36519" min="1" max="1" chance="0.7000"/>
</rewardlist>
<attributes>
<defence attribute="fire" value="300" />
<defence attribute="water" value="300" />
<defence attribute="wind" value="300" />
<defence attribute="earth" value="300" />
<defence attribute="holy" value="300" />
<defence attribute="unholy" value="300" />
</attributes>
</npc>
<npc id="23501" name="Flame Rael" title="">
<set name="type" value="Monster"/>
<set name="ai_type" value="Fighter"/>
<set name="collision_height" value="40"/>
<set name="collision_radius" value="23"/>
<set name="level" value="99"/>
<set name="rewardExp" value="6030483"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="9648"/>
<set name="baseHpMax" value="15841"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseMpMax" value="2355"/>
<set name="baseMpReg" value="2.7"/>
<set name="baseSTR" value="89"/>
<set name="baseCON" value="82"/>
<set name="baseDEX" value="55"/>
<set name="baseINT" value="79"/>
<set name="baseMEN" value="78"/>
<set name="baseWIT" value="78"/>
<set name="basePCritRate" value="40"/>
<set name="baseMCritRate" value="50"/>
<set name="basePAtk" value="94160"/>
<set name="basePDef" value="1375"/>
<set name="basePAtkSpd" value="253"/>
<set name="baseMAtk" value="151470"/>
<set name="baseMDef" value="5470"/>
<set name="baseWalkSpd" value="31"/>
<set name="baseRunSpd" value="170"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseAtkRange" value="40"/>
<set name="baseRandDam" value="30"/>
<set name="baseAttackType" value="SWORD"/>
<set name="basePHitModify" value="5"/>
<set name="basePAvoidModify" value="0"/>
<set name="baseHitTimeFactor" value="0.6"/>
<set name="baseReuseDelay" value="0"/>
<set name="baseSafeHeight" value="100"/>
<set name="aggroRange" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<skills>
<skill id="4416" level="6" /> <!--휴머노이드-->
<skill id="5465" level="1" /> <!--땅 속성-->
<skill id="4411" level="13" /> <!--마법력이 조금 강함-->
<skill id="4379" level="4" /> <!--창 무기 내성-->
</skills>
<database_rewardlist>
<reward item_id="57" min="872" max="2030" chance="70.0000"/>
<reward item_id="36543" min="1" max="1" chance="0.3000"/>
<reward item_id="17527" min="1" max="1" chance="0.0300"/>
<reward item_id="35332" min="1" max="1" chance="0.0300"/>
<reward item_id="36544" min="1" max="1" chance="0.0300"/>
<reward item_id="35471" min="1" max="1" chance="0.0009"/>
</database_rewardlist>
<rewardlist type="SWEEP">
<reward item_id="36538" min="1" max="1" chance="2.3000"/>
<reward item_id="36544" min="1" max="1" chance="0.3000"/>
</rewardlist>
<attributes>
<defence attribute="fire" value="300" />
<defence attribute="water" value="300" />
<defence attribute="wind" value="300" />
<defence attribute="earth" value="300" />
<defence attribute="holy" value="300" />
<defence attribute="unholy" value="300" />
</attributes>
</npc>
<npc id="23502" name="Flame Salamander" title="">
<set name="type" value="Monster"/>
<set name="ai_type" value="Fighter"/>
<set name="collision_height" value="25"/>
<set name="collision_radius" value="20"/>
<set name="level" value="99"/>
<set name="rewardExp" value="6488346"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="10381"/>
<set name="baseHpMax" value="15841"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseMpMax" value="2355"/>
<set name="baseMpReg" value="2.7"/>
<set name="baseSTR" value="89"/>
<set name="baseCON" value="82"/>
<set name="baseDEX" value="55"/>
<set name="baseINT" value="79"/>
<set name="baseMEN" value="78"/>
<set name="baseWIT" value="78"/>
<set name="basePCritRate" value="40"/>
<set name="baseMCritRate" value="50"/>
<set name="basePAtk" value="94160"/>
<set name="basePDef" value="1375"/>
<set name="basePAtkSpd" value="253"/>
<set name="baseMAtk" value="151470"/>
<set name="baseMDef" value="5470"/>
<set name="baseWalkSpd" value="39"/>
<set name="baseRunSpd" value="70"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseAtkRange" value="40"/>
<set name="baseRandDam" value="30"/>
<set name="baseAttackType" value="SWORD"/>
<set name="basePHitModify" value="5"/>
<set name="basePAvoidModify" value="0"/>
<set name="baseHitTimeFactor" value="0.6"/>
<set name="baseReuseDelay" value="0"/>
<set name="baseSafeHeight" value="100"/>
<set name="aggroRange" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<skills>
<skill id="4416" level="7" /> <!--정령-->
<skill id="5465" level="1" /> <!--땅 속성-->
<skill id="4410" level="16" /> <!--공격력이 매우 강함-->
<skill id="4379" level="4" /> <!--창 무기 내성-->
</skills>
<database_rewardlist>
<reward item_id="57" min="872" max="2030" chance="70.0000"/>
<reward item_id="36543" min="1" max="1" chance="0.3000"/>
<reward item_id="17527" min="1" max="1" chance="0.0300"/>
<reward item_id="35335" min="1" max="1" chance="0.0300"/>
<reward item_id="36544" min="1" max="1" chance="0.0300"/>
<reward item_id="35472" min="1" max="1" chance="0.0009"/>
</database_rewardlist>
<rewardlist type="SWEEP">
<reward item_id="36518" min="1" max="1" chance="9.0000"/>
<reward item_id="36539" min="1" max="1" chance="0.3000"/>
</rewardlist>
<attributes>
<defence attribute="fire" value="300" />
<defence attribute="water" value="300" />
<defence attribute="wind" value="300" />
<defence attribute="earth" value="300" />
<defence attribute="holy" value="300" />
<defence attribute="unholy" value="300" />
</attributes>
</npc>
<npc id="23503" name="Flame Drake" title="">
<set name="type" value="Monster"/>
<set name="ai_type" value="Fighter"/>
<set name="collision_height" value="37"/>
<set name="collision_radius" value="17"/>
<set name="level" value="99"/>
<set name="rewardExp" value="6488346"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="10381"/>
<set name="baseHpMax" value="15841"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseMpMax" value="2355"/>
<set name="baseMpReg" value="2.7"/>
<set name="baseSTR" value="89"/>
<set name="baseCON" value="82"/>
<set name="baseDEX" value="55"/>
<set name="baseINT" value="79"/>
<set name="baseMEN" value="78"/>
<set name="baseWIT" value="78"/>
<set name="basePCritRate" value="40"/>
<set name="baseMCritRate" value="50"/>
<set name="basePAtk" value="94160"/>
<set name="basePDef" value="1375"/>
<set name="basePAtkSpd" value="253"/>
<set name="baseMAtk" value="151470"/>
<set name="baseMDef" value="5470"/>
<set name="baseWalkSpd" value="70"/>
<set name="baseRunSpd" value="70"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseAtkRange" value="40"/>
<set name="baseRandDam" value="30"/>
<set name="baseAttackType" value="SWORD"/>
<set name="basePHitModify" value="5"/>
<set name="basePAvoidModify" value="0"/>
<set name="baseHitTimeFactor" value="0.6"/>
<set name="baseReuseDelay" value="0"/>
<set name="baseSafeHeight" value="100"/>
<set name="aggroRange" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<skills>
<skill id="4416" level="9" /> <!--악마-->
<skill id="5462" level="1" /> <!--불 속성-->
<skill id="4411" level="16" /> <!--마법력이 매우 강함-->
<skill id="4379" level="4" /> <!--창 무기 내성-->
</skills>
<database_rewardlist>
<reward item_id="57" min="872" max="2030" chance="70.0000"/>
<reward item_id="36543" min="1" max="1" chance="0.3000"/>
<reward item_id="17527" min="1" max="1" chance="0.0300"/>
<reward item_id="35336" min="1" max="1" chance="0.0300"/>
<reward item_id="36544" min="1" max="1" chance="0.0300"/>
<reward item_id="35477" min="1" max="1" chance="0.0009"/>
</database_rewardlist>
<rewardlist type="SWEEP">
<reward item_id="36543" min="1" max="1" chance="1.5000"/>
<reward item_id="36519" min="1" max="1" chance="0.3000"/>
</rewardlist>
<attributes>
<defence attribute="fire" value="300" />
<defence attribute="water" value="300" />
<defence attribute="wind" value="300" />
<defence attribute="earth" value="300" />
<defence attribute="holy" value="300" />
<defence attribute="unholy" value="300" />
</attributes>
</npc>
<npc id="23504" name="Flame Votis" title="">
<set name="type" value="Monster"/>
<set name="ai_type" value="Fighter"/>
<set name="collision_height" value="36"/>
<set name="collision_radius" value="20"/>
<set name="level" value="99"/>
<set name="rewardExp" value="6488346"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="10381"/>
<set name="baseHpMax" value="15841"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseMpMax" value="2355"/>
<set name="baseMpReg" value="2.7"/>
<set name="baseSTR" value="89"/>
<set name="baseCON" value="82"/>
<set name="baseDEX" value="55"/>
<set name="baseINT" value="79"/>
<set name="baseMEN" value="78"/>
<set name="baseWIT" value="78"/>
<set name="basePCritRate" value="40"/>
<set name="baseMCritRate" value="50"/>
<set name="basePAtk" value="94160"/>
<set name="basePDef" value="1375"/>
<set name="basePAtkSpd" value="253"/>
<set name="baseMAtk" value="151470"/>
<set name="baseMDef" value="5470"/>
<set name="baseWalkSpd" value="35"/>
<set name="baseRunSpd" value="70"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseAtkRange" value="40"/>
<set name="baseRandDam" value="30"/>
<set name="baseAttackType" value="SWORD"/>
<set name="basePHitModify" value="5"/>
<set name="basePAvoidModify" value="0"/>
<set name="baseHitTimeFactor" value="0.6"/>
<set name="baseReuseDelay" value="0"/>
<set name="baseSafeHeight" value="100"/>
<set name="aggroRange" value="0"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<skills>
<skill id="4416" level="3" /> <!--괴수-->
<skill id="5465" level="1" /> <!--땅 속성-->
<skill id="4410" level="16" /> <!--공격력이 매우 강함-->
<skill id="4379" level="4" /> <!--창 무기 내성-->
</skills>
<database_rewardlist>
<reward item_id="57" min="872" max="2030" chance="70.0000"/>
<reward item_id="36543" min="1" max="1" chance="0.3000"/>
<reward item_id="17527" min="1" max="1" chance="0.0300"/>
<reward item_id="35328" min="1" max="1" chance="0.0300"/>
<reward item_id="36544" min="1" max="1" chance="0.0030"/>
<reward item_id="35469" min="1" max="1" chance="0.0009"/>
</database_rewardlist>
<rewardlist type="SWEEP">
<reward item_id="36538" min="1" max="1" chance="2.2000"/>
<reward item_id="36544" min="1" max="1" chance="0.3000"/>
</rewardlist>
<attributes>
<defence attribute="fire" value="300" />
<defence attribute="water" value="300" />
<defence attribute="wind" value="300" />
<defence attribute="earth" value="300" />
<defence attribute="holy" value="300" />
<defence attribute="unholy" value="300" />
</attributes>
</npc>