Цитата:
Сообщение от Oblivions
Темку Поднимаем
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Проверь кубики
Код:
<cubic id="17" level="1" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="1" action_type="HEAL" can_attack_door="false"> <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="2" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="2" action_type="HEAL" can_attack_door="false"> <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="3" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="3" action_type="HEAL" can_attack_door="false"> <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="4" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="4" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="5" duration="900" delay="5">
<skills chance="50">
<skill id="11807" level="5" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="101" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="101" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="102" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="102" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="103" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="103" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="104" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="104" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="105" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="105" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="106" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="106" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="107" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="107" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="108" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="108" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="109" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="109" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
<cubic id="17" level="110" duration="60" delay="5">
<skills chance="50">
<skill id="11807" level="110" action_type="HEAL" can_attack_door="false" > <!--Cubic Cure-->
<chance min="0" max="100" value="100"/>
</skill>
</skills>
</cubic>
и скил поправь
Код:
<skill id="11807" levels="5" name="Miracle of Fairy">
<table name="#magicLevel">87 90 93 96 99</table>
<table name="#aggroPoints">446 452 458 463 468</table>
<table name="#power">800 900 1000 1100 1200</table>
<set name="icon" value="icon.skill11807"/>
<set name="castRange" value="600"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="magicType" value="MAGIC"/>
<set name="effectPoint" value="#aggroPoints"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="skillType" value="HEAL"/>
<set name="target" value="TARGET_SELF"/>
<enchant_info type="1" name="Delete" available="false">
<enchant_tables skill_level="4" enchant_levels="30">
</enchant_tables>
<enchant_tables skill_level="5" enchant_levels="30">
<table name="#power">1250 1300 1350 1400 1450 1500 1550 1600 1650 1700</table>
</enchant_tables>
</enchant_info>
<for>
<effect instant="true" name="RestoreHP" value="#power"/>
</for>
</skill>