[22:06:13] INFO =================================================
[22:06:13] INFO Project Revision: ........ L2s [19802]
[22:06:13] INFO Build Revision: .......... 6713
[22:06:13] INFO Update: .................. Epic Tale of Aden: Infinite of Odyss
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[22:06:13] INFO Build date: .............. 2015.12.31 00:01
[22:06:13] INFO Compiler version: ........ 1.8.0_60-b27 (Oracle Corporation)
[22:06:13] INFO =================================================
Прошу реализовать либо обьяснить пару следующих моментов.
Я хочу реализовать следующие предметы:
Код:
<etcitem id="45416" name="Blue Save Card (R-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.blue_save_r"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45417" name="Blue Save Card (R95-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.blue_save_r95"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45418" name="Blue Save Card (R99-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.blue_save_r99"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45419" name="Red Save Card (R-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.red_save_r"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45420" name="Red Save Card (R95-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.red_save_r95"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45421" name="Red Save Card (R99-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.red_save_r99"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45422" name="Royal Blue Save Card (R-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.royal_blue_save_r"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45423" name="Royal Blue Save Card (R95-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.royal_blue_save_r95"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45424" name="Royal Blue Save Card (R99-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.royal_blue_save_r99"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45425" name="Royal Red Save Card (R-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.royal_red_save_r"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45426" name="Royal Red Save Card (R95-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.royal_red_save_r95"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
<etcitem id="45427" name="Royal Red Save Card (R99-grade)">
<set name="commissionable" value="false"/>
<set name="sellable" value="false"/>
<set name="icon" value="icon.royal_red_save_r99"/>
<set name="stackable" value="true"/>
<set name="crystal_type" value="NONE"/>
<set name="type" value="WEAPON_ENCHANT_STONE"/>
</etcitem>
Задача 1 - в
enchant_stone.xml реализовать по типу
DROP_ONE_ENCHANT вариант к примеру
"DROP_THREE_ENCHANT", так как некоторые билеты дропают инчант при фейле именно на 3, а не на 1.
Задача 2 - разбить на грейды. Билеты которые я хочу реализовать, совместимы только с определенными грейдами оружия. Мы же имеем опцию только
grade="R" без подклассов
95 и 99.
Такие дела...