[21.01.17 12:01:58:067] INFO gameserver.GameServer: =================================================
[21.01.17 12:01:58:069] INFO gameserver.GameServer: Project Revision: ........ L2s [26903]
[21.01.17 12:01:58:070] INFO gameserver.GameServer: Build Revision: .......... 9658:9659
[21.01.17 12:01:58:070] INFO gameserver.GameServer: Update: .................. Helios: Lord of Bifrost
[21.01.17 12:01:58:070] INFO gameserver.GameServer: Build date: .............. 2017.01.20 04:55
[21.01.17 12:01:58:070] INFO gameserver.GameServer: Compiler version: ........ 1.8.0_111-b14 (Oracle Corporation)
[21.01.17 12:01:58:070] INFO gameserver.GameServer: =================================================
10043 - Не лечит, не снимается дебафы. Есть подозрение что остальные кубики тоже не проявляют активности.
Код:
<skill id="10043" levels="8" name="Summon Knight Cubic">
<table name="#cubicLevel">1 2 3 4 5 6 7 8</table>
<table name="#magicLevel">85 86 88 90 92 94 96 98</table>
<table name="#mp_consume">96 98 101 105 108 111 115 118</table>
<set name="icon" value="icon.skill0010"/>
<set name="reuseDelay" value="30000"/>
<set name="coolTime" value="300"/>
<set name="hitTime" value="2200"/>
<set name="mp_consume" value="#mp_consume"/>
<set name="analog_skills" value="779;780;781;97"/>
<set name="hitCancelTime" value="500"/>
<set name="magicLevel" value="#magicLevel"/>
<set name="operate_type" value="A2"/>
<set name="skillType" value="BUFF"/>
<set name="target" value="TARGET_SELF"/>
<for>
<effect name="i_summon_cubic">
<def name="id" value="16"/>
<def name="level" value="#cubicLevel"/>
</effect>
</for>
</skill>