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Код:
<armor id="90837" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="STR" order="0x10" value="1"/>
<add stat="INT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90838" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="DEX" order="0x10" value="1"/>
<add stat="WIT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90839" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="CON" order="0x10" value="1"/>
<add stat="MEN" order="0x10" value="1"/>
</for>
</armor>
<armor id="90840" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="STR" order="0x10" value="1"/>
<add stat="INT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90841" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="DEX" order="0x10" value="1"/>
<add stat="WIT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90842" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="CON" order="0x10" value="1"/>
<add stat="MEN" order="0x10" value="1"/>
</for>
</armor>
<armor id="90843" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="STR" order="0x10" value="1"/>
<add stat="INT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90844" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="DEX" order="0x10" value="1"/>
<add stat="WIT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90845" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="CON" order="0x10" value="1"/>
<add stat="MEN" order="0x10" value="1"/>
</for>
</armor>
<armor id="90846" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="STR" order="0x10" value="1"/>
<add stat="INT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90847" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="DEX" order="0x10" value="1"/>
<add stat="WIT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90848" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="CON" order="0x10" value="1"/>
<add stat="MEN" order="0x10" value="1"/>
</for>
</armor>
<armor id="90849" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="STR" order="0x10" value="1"/>
<add stat="INT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90850" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="DEX" order="0x10" value="1"/>
<add stat="WIT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90851" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="CON" order="0x10" value="1"/>
<add stat="MEN" order="0x10" value="1"/>
</for>
</armor>
<armor id="90852" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="STR" order="0x10" value="1"/>
<add stat="INT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90853" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="DEX" order="0x10" value="1"/>
<add stat="WIT" order="0x10" value="1"/>
</for>
</armor>
<armor id="90854" name="Noname Hat">
<set name="sellable" value="false"/>
<set name="privatestoreable" value="false"/>
<set name="dropable" value="false"/>
<set name="tradeable" value="false"/>
<set name="crystal_type" value="NONE"/>
<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
<set name="price" value="0"/>
<set name="type" value="NONE"/>
<set name="weight" value="10"/>
<equip>
<slot id="HAIR_ALL"/>
</equip>
<for>
<add stat="CON" order="0x10" value="1"/>
<add stat="MEN" order="0x10" value="1"/>
</for>
</armor>