[19.05.17 19:16:18:866] INFO gameserver.GameServer: =================================================
[19.05.17 19:16:18:868] INFO gameserver.GameServer: Project Revision: ........ L2s [29312]
[19.05.17 19:16:18:869] INFO gameserver.GameServer: Build Revision: .......... 10682
[19.05.17 19:16:18:869] INFO gameserver.GameServer: Update: .................. Helios: Lord of Bifrost
[19.05.17 19:16:18:869] INFO gameserver.GameServer: Build date: .............. 2017.05.16 00:28
[19.05.17 19:16:18:870] INFO gameserver.GameServer: Compiler version: ........ 1.8.0_131-b11 (Oracle Corporation)
[19.05.17 19:16:18:870] INFO gameserver.GameServer: =================================================
Прошу проверить параметр
Код:
<ai_params>
<set name="targetable" value="false"/>
</ai_params>
Прописываю, но нпц все равно берется в таргет, к примеру:
Код:
<npc id="13466" name="Yoke Trap" title="">
<set name="type" value="Npc"/>
<set name="ai_type" value="NpcAI"/>
<set name="collision_height" value="10"/>
<set name="collision_radius" value="5"/>
<set name="level" value="70"/>
<set name="rewardExp" value="0"/>
<set name="rewardRp" value="0"/>
<set name="rewardSp" value="0"/>
<set name="baseHpMax" value="1"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="7.5"/>
<set name="baseMpMax" value="1"/>
<set name="baseMpReg" value="2.7"/>
<set name="baseSTR" value="89"/>
<set name="baseCON" value="82"/>
<set name="baseDEX" value="55"/>
<set name="baseINT" value="79"/>
<set name="baseMEN" value="78"/>
<set name="baseWIT" value="78"/>
<set name="basePCritRate" value="40"/>
<set name="baseMCritRate" value="50"/>
<set name="basePAtk" value="688.86373"/>
<set name="basePDef" value="295.91597"/>
<set name="basePAtkSpd" value="253"/>
<set name="baseMAtk" value="470.40463"/>
<set name="baseMDef" value="216.53847"/>
<set name="baseWalkSpd" value="50"/>
<set name="baseRunSpd" value="180"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseAtkRange" value="40"/>
<set name="baseRandDam" value="30"/>
<set name="baseAttackType" value="SWORD"/>
<set name="basePHitModify" value="5"/>
<set name="basePAvoidModify" value="0"/>
<set name="baseHitTimeFactor" value="0.6"/>
<set name="baseReuseDelay" value="0"/>
<set name="baseSafeHeight" value="100"/>
<set name="aggroRange" value="0"/>
<set name="shots" value="NONE"/>
<ai_params>
<set name="targetable" value="false"/>
<set name="spiritshot_count" value="1"/>
<set name="soulshot_count" value="1"/>
</ai_params>
<skills>
<skill id="4416" level="19"/> <!--Misc.-->
<skill id="4408" level="1"/> <!--HP Increase (1x)-->
<skill id="4409" level="1"/> <!--MP Increase (1x)-->
<skill id="4410" level="11"/> <!--Average P. Atk.-->
<skill id="4411" level="11"/> <!--Average M. Atk.-->
<skill id="4412" level="11"/> <!--Average P. Def.-->
<skill id="4413" level="11"/> <!--Average M. Def.-->
<skill id="4414" level="2"/> <!--Standard Type-->
<skill id="4415" level="3"/> <!--One-handed Sword-->
<skill id="10807" level="4" use_type="trap_skill"/> <!--Gravity Trap-->
</skills>
</npc>