Damage from long-ranged attacks (FIXED)
Project Revision: ........ L2s [26881]
Build Revision: .......... 13288
Update: .................. Classic: Saviors
Build date: .............. 2018.05.07 01:45
I know that the damage calculation for long-range attacks has changed, but my server is almost 8 months old, the players are accustomed and it is bad to change a character in the middle of the game, and it really reduced a lot, to the point that a dwarf C-Grade is causing the same damage as a B-grade archer. So I would ask to include the option to change as it was before in the file "formulas.properties", or another one of your preference. It's not quite a bug report, just asking for something that is not hard to do.
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