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25.10.2017, 01:09 | #1 |
Classic 2.5 + GEO
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When a character dies, it loses 10%, not 4% (NOT BUG)
[00:04:38] INFO ========================================== =======
[00:04:38] INFO Project Revision: ........ L2s [23110] [00:04:38] INFO Build Revision: ......... 11867 [00:04:38] INFO Update: .................. Classic 1.5 [00:04:38] INFO Build date: ........ ...... 2017.10.23 00:27 [00:04:38] INFO Compiler version: ........ 1.8.0_151-b12 (Oracle Corporation) [00:04:38] INFO = = =============================================== In the 1.5 version, it's supposed to loose 4% exp when a character dies. Actually it's loosing 10%. You can confirm this here: https://l2wiki.com/classic/Death_Penalty Thank You |
25.10.2017, 04:35 | #2 |
Модератор
Регистрация: 03.06.2012
Сообщений: 4,624
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L2Wiki.com - It's 2.5 database. In 1.5 10% lost - its offlike. If you want change, configure in altsettings.properties:
Код:
# ------------------------------------------ # Expirience lost percent on death (Example: PERCENT_LOST_ON_DEATH_LVL_(LEVEL) = PERCENT) # ------------------------------------------ # Процент потери опыта при смерти (Пример: PERCENT_LOST_ON_DEATH_LVL_(УРОВЕНЬ) = ПРОЦЕНТ) # ------------------------------------------ # 1+ Level (Offlike: 10%) PERCENT_LOST_ON_DEATH_LVL_1 = 10
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