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#9 |
L2-scripts клиент Classic 1.5 + ГЕО до 1 июля
Регистрация: 23.09.2013
Сообщений: 437
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solution:
instead of this Код:
else { info.damage *= (1.0D + (Rnd.get() * attacker.getRandomDamage() * 2.0D - attacker.getRandomDamage()) / 100.0D); if (dual) { info.damage /= 2.0D; } if (info.crit) { double tempDamage = info.damage; tempDamage *= 0.01D * attacker.calcStat(Stats.P_CRITICAL_DAMAGE, target, null); tempDamage = 2.0D * target.calcStat(Stats.CRIT_DAMAGE_RECEPTIVE, tempDamage, attacker, null); tempDamage += info.crit_static; info.damage = Math.max(tempDamage, info.damage); } } [1:24:20 AM] Rivelia: to this [1:24:24 AM] Rivelia: Код:
else { info.damage *= (1.0D + (Rnd.get() * attacker.getRandomDamage() * 2.0D - attacker.getRandomDamage()) / 100.0D); if (dual) { info.damage /= 2.0D; } if (info.crit) { info.damage *= 0.01D * attacker.calcStat(Stats.P_CRITICAL_DAMAGE, target, null); info.damage = (2.0D * target.calcStat(Stats.CRIT_DAMAGE_RECEPTIVE, info.damage, attacker, null)); info.crit_static = attacker.calcStat(Stats.P_CRITICAL_DAMAGE_STATIC, target, null); info.damage += info.crit_static; } } [1:24:38 AM] Rivelia: Код:
if (info.crit) { if ((skill.isChargeBoost()) || (skill.getSkillType() == Skill.SkillType.CHARGE)) { info.damage *= 2.0D; } else { info.damage = Math.max(info.damage, 2.0D * target.calcStat(Stats.CRIT_DAMAGE_RECEPTIVE, info.damage, attacker, skill)); } } [1:24:51 AM] Rivelia: Код:
if (info.crit) { info.damage *= 2.0D; } |
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