08.08.2015, 12:57 | #1 |
Клиент Classic + GEO до 1 ноября
Регистрация: 05.07.2015
Сообщений: 425
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Фикс свипа (NO BUG)
[05.08.15 12:53:36:368] INFO gameserver.GameServer: =================================================
[05.08.15 12:53:36:373] INFO gameserver.GameServer: Project Revision: ........ L2s [16407] [05.08.15 12:53:36:373] INFO gameserver.GameServer: Build Revision: .......... 5164 [05.08.15 12:53:36:373] INFO gameserver.GameServer: Update: .................. Classic 1.0 [05.08.15 12:53:36:373] INFO gameserver.GameServer: Build date: .............. 2015.08.04 16:45 [05.08.15 12:53:36:373] INFO gameserver.GameServer: Compiler version: ........ 1.8.0_45-b14 (Oracle Corporation) [05.08.15 12:53:36:374] INFO gameserver.GameServer: ================================================= Теперь его анимация и работа на 100% похожи на офф <skill id="42" levels="1" name="Присвоение"> <table name="#heal">0</table> <table name="#healEnabled">false</table> <table name="#MPheal">0</table> <table name="#MPhealEnabled">false</table> <table name="#magicLevel">10</table> <set name="reuseDelay" value="500"/> <set name="castRange" value="20"/> <set name="hitTime" value="285"/> <set name="mp_consume" value="3"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="magicLevel" value="#magicLevel"/> <set name="magicType" value="SPECIAL"/> <set name="icon" value="icon.skill0042"/> <set name="hitCancelTime" value="0"/> <set name="target" value="TARGET_CORPSE"/> <set name="corpse" value="true"/> <set name="skillType" value="SWEEP"/> <set name="operateType" value="OP_ACTIVE"/> <for> <self_effect instant="true" enabled="#healEnabled" name="RestoreHP" value="#heal"> <def name="ignore_bonuses" value="true"/> </self_effect> <self_effect instant="true" enabled="#MPhealEnabled" name="RestoreMP" value="#MPheal"> <def name="ignore_bonuses" value="true"/> </self_effect> </for> </skill> |