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#1 | |||
Спонсор Арены
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Помогите доделать скил:
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Нужно что бы у скила 30003 было еще одно правило, и я не знаю как его правильно добавить ( и не правильно тоже) Цитата:
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#2 |
Спонсор Арены
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Ребят, ну помогите по последнему скилу. Почти жешь сделал.
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#3 | ||||||
Спонсор Арены
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продолжаю общаться сам с собой
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#4 |
Спонсор Арены
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Корректировка скила Provoke по Артеи
Код:
<skill id="286" levels="12" name="Provoke"> <!-- Provokes enemies within a wide range and decreases resistance to spear weapons by 10 for 10-20 seconds. --> <table name="#effectPoint">136 175 189 189 189 189 189 189 189 189 189 189</table> <table name="#skillRadius">500 700 900 900 900 900 900 900 900 900 900 900</table> <table name="#magicLevel">43 55 60 60 60 60 60 60 85 90 95 99</table> <table name="#mp_consume">54 55 56 57 58 59 60 61 62 69 75 80</table> <table name="#poleWpnVuln">10 11 12 13 14 15 16 17 18 19 20 25</table> <set name="reuseDelay" value="4000"/> <set name="hitTime" value="1500"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE"/> <set name="abnormal_time" value="10"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="real_target"/> <set name="magicLevel" value="#magicLevel"/> <set name="affectLimit" value="9;10"/> <set name="icon" value="icon.skill0286"/> <set name="hitCancelTime" value="500"/> <set name="effectPoint" value="#effectPoint"/> <set name="target" value="TARGET_AURA"/> <set name="skillRadius" value="#skillRadius"/> <set name="skillType" value="AGGRESSION"/> <set name="operateType" value="OP_ACTIVE"/> <for> <effect> <add order="0x40" stat="poleWpnVuln" value="#poleWpnVuln"/> </effect> </for> </skill>
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#5 |
Спонсор Арены
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Dance of Medusa
Код:
<skill id="367" levels="8" name="Dance of Medusa"> <table name="#activateRate">80</table> <table name="#magicLevel">77 79 81 83 85 90 95 99</table> <table name="#abnormal_time">10</table> <table name="#coolTime">500</table> <table name="#reuseDelay">120000</table> <table name="#mp_consume">43 50 75 90 126 139 153 166</table> <table name="#hitTime">2200 2099 2000 1899 1799 1700 1600 1500</table> <set name="reuseDelay" value="#reuseDelay"/> <set name="coolTime" value="#coolTime"/> <set name="hitTime" value="#hitTime"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE"/> <set name="abnormal_effect" value="FLESH_STONE"/> <set name="abnormal_time" value="#abnormal_time"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="turn_stone"/> <set name="magicLevel" value="#magicLevel"/> <set name="levelModifier" value="1"/> <set name="affectLimit" value="10;10"/> <set name="icon" value="icon.skill0367"/> <set name="hitCancelTime" value="500"/> <set name="activateRate" value="#activateRate"/> <set name="effectPoint" value="666"/> <set name="elements" value="earth"/> <set name="elementsPower" value="20"/> <set name="target" value="TARGET_AURA"/> <set name="skillRadius" value="150"/> <set name="skillType" value="PARALYZE"/> <set name="operateType" value="OP_ACTIVE"/> <set name="saveVs" value="MEN"/> <cond msgId="113"> <using kind="Dual Sword"/> </cond> <for> <effect name="Invulnerable"/> <effect name="Petrification"> <set order="0x80" stat="regHp" value="0"/> </effect> </for> </skill>
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#6 |
Спонсор Арены
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Mortal Strike
Код:
<skill id="410" levels="8" name="Mortal Strike"> <table name="#blowRate">1.1 1.15 1.2 1.22 1.24 1.26 1.28 1.3</table> <table name="#abnormal_time">120</table> <table name="#magicLevel">58 66 74 80 85 90 95 99</table> <table name="#abnormal_level">1 2 3 5 6 7 8</table> <table name="#mp_consume">27 31 34 40 43 46 49</table> <set name="reuseDelay" value="150000"/> <set name="hitTime" value="2000"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE"/> <set name="abnormal_time" value="120"/> <set name="abnormal_level" value="#abnormal_level"/> <set name="abnormal_type" value="might_mortal"/> <set name="magicLevel" value="#magicLevel"/> <set name="icon" value="icon.skill0410"/> <set name="hitCancelTime" value="500"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <cond msgId="113"> <using kind="Dagger,Dual Dagger"/> </cond> <for> <effect> <mul order="0x30" stat="blowRate" value="#blowRate"/> </effect> </for> </skill>
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#7 |
Спонсор Арены
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Song of Silence
Код:
<skill id="437" levels="7" name="Song of Silence"> <!-- Description: Weaves a mystical song that blocks all the enemy's physical and magical skills for 2 minutes. --> <table name="#activateRate">60 60 60 60 60 60 60</table> <table name="#magicLevel">79 81 83 85 90 95 99</table> <table name="#abnormal_time">10 10 10 10 10 10 10</table> <table name="#coolTime">500</table> <table name="#reuseDelay">120000</table> <table name="#mp_consume">50 75 90 126 139 153 166</table> <table name="#hitTime">2500 2400 2299 2200 2099 2000 1899</table> <set name="reuseDelay" value="#reuseDelay"/> <set name="coolTime" value="#coolTime"/> <set name="hitTime" value="#hitTime"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE"/> <set name="abnormal_effect" value="SILENCE"/> <set name="abnormal_time" value="#abnormal_time"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="silence_all"/> <set name="magicLevel" value="#magicLevel"/> <set name="levelModifier" value="1"/> <set name="affectLimit" value="10;10"/> <set name="icon" value="icon.skill0437"/> <set name="hitCancelTime" value="500"/> <set name="skillRadius" value="150"/> <set name="target" value="TARGET_AURA"/> <set name="skillType" value="MUTE"/> <set name="activateRate" value="#activateRate"/> <set name="operateType" value="OP_ACTIVE"/> <set name="trait" value="DERANGEMENT"/> <set name="saveVs" value="MEN"/> <enchant type="1" levels="15" name="Chance"> <table name="#activateRate">62 64 66 68 70 72 74 76 78 80 82 84 86 88 90</table> <table name="#magicLevel">81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table> <table name="#reuseDelay">150000</table> <table name="#coolTime">0</table> <table name="#hitTime">2500</table> <table name="#mp_consume">54</table> </enchant> <enchant type="2" name="Cost"> <table name="#magicLevel">81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table> <table name="#abnormal_time">128 136 144 152 160 168 176 184 192 200 208 216 224 232 240</table> <table name="#reuseDelay">150000</table> <table name="#coolTime">0</table> <table name="#hitTime">2500</table> <table name="#mp_consume">54</table> </enchant> <for> <effect name="MuteAll"/> </for> </skill>
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