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#1 |
Спонсор Арены
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Song of Silence
Код:
<skill id="437" levels="7" name="Song of Silence"> <!-- Description: Weaves a mystical song that blocks all the enemy's physical and magical skills for 2 minutes. --> <table name="#activateRate">60 60 60 60 60 60 60</table> <table name="#magicLevel">79 81 83 85 90 95 99</table> <table name="#abnormal_time">10 10 10 10 10 10 10</table> <table name="#coolTime">500</table> <table name="#reuseDelay">120000</table> <table name="#mp_consume">50 75 90 126 139 153 166</table> <table name="#hitTime">2500 2400 2299 2200 2099 2000 1899</table> <set name="reuseDelay" value="#reuseDelay"/> <set name="coolTime" value="#coolTime"/> <set name="hitTime" value="#hitTime"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE"/> <set name="abnormal_effect" value="SILENCE"/> <set name="abnormal_time" value="#abnormal_time"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="silence_all"/> <set name="magicLevel" value="#magicLevel"/> <set name="levelModifier" value="1"/> <set name="affectLimit" value="10;10"/> <set name="icon" value="icon.skill0437"/> <set name="hitCancelTime" value="500"/> <set name="skillRadius" value="150"/> <set name="target" value="TARGET_AURA"/> <set name="skillType" value="MUTE"/> <set name="activateRate" value="#activateRate"/> <set name="operateType" value="OP_ACTIVE"/> <set name="trait" value="DERANGEMENT"/> <set name="saveVs" value="MEN"/> <enchant type="1" levels="15" name="Chance"> <table name="#activateRate">62 64 66 68 70 72 74 76 78 80 82 84 86 88 90</table> <table name="#magicLevel">81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table> <table name="#reuseDelay">150000</table> <table name="#coolTime">0</table> <table name="#hitTime">2500</table> <table name="#mp_consume">54</table> </enchant> <enchant type="2" name="Cost"> <table name="#magicLevel">81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table> <table name="#abnormal_time">128 136 144 152 160 168 176 184 192 200 208 216 224 232 240</table> <table name="#reuseDelay">150000</table> <table name="#coolTime">0</table> <table name="#hitTime">2500</table> <table name="#mp_consume">54</table> </enchant> <for> <effect name="MuteAll"/> </for> </skill>
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#2 |
Спонсор Арены
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Sword Shield
Код:
<skill id="483" levels="8" name="Sword Shield"> <table name="#pDef">2000 4000 4750 5250 6250 6250 6250 7500</table> <table name="#runSpd">0.6 0.6 0.6 0.6 0.7 0.8 0.9 1</table> <table name="#magicLevel">36 52 64 74 85 90 95 99</table> <table name="#abnormal_level">1 2 3 4 5 6 7 8</table> <table name="#reuseDelay">300000</table> <table name="#mp_consume">16 18 20 22 24 26 28 30</table> <set name="reuseDelay" value="#reuseDelay"/> <set name="hitTime" value="1000"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE"/> <set name="abnormal_time" value="30"/> <set name="abnormal_level" value="#abnormal_level"/> <set name="abnormal_type" value="pd_up_special"/> <set name="magicLevel" value="#magicLevel"/> <set name="icon" value="icon.skill0483"/> <set name="hitCancelTime" value="500"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <for> <effect> <add order="0x40" stat="pDef" value="#pDef"/> <mul order="0x30" stat="runSpd" value="#runSpd"/> </effect> </for> </skill>
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#3 |
Спонсор Арены
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Disarm
Код:
<skill id="485" levels="16" name="Disarm"> <table name="#activateRate">70</table> <table name="#magicLevel">36 43 49 55 62 68 74 75 77 79 81 83 85 90 95 99</table> <table name="#abnormal_time">5</table> <table name="#hitTime">1000</table> <table name="#coolTime">500</table> <table name="#reuseDelay">60000</table> <table name="#mp_consume">25 25 25 35 35 35 35 45 45 45 45 45 55 55 55 55</table> <set name="reuseDelay" value="#reuseDelay"/> <set name="coolTime" value="#coolTime"/> <set name="hitTime" value="#hitTime"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE"/> <set name="abnormal_effect" value="DOT_BLEEDING"/> <set name="abnormal_time" value="#abnormal_time"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="disarm"/> <set name="magicLevel" value="#magicLevel"/> <set name="levelModifier" value="1"/> <set name="icon" value="icon.skill0485"/> <set name="hitCancelTime" value="500"/> <set name="activateRate" value="#activateRate"/> <set name="target" value="TARGET_ONE"/> <set name="skillType" value="DEBUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="trait" value="DISARM"/> <set name="saveVs" value="STR"/> <for> <effect name="Disarm"> <mul order="0x90" stat="pAtk" value="0.6"/> </effect> </for> </skill>
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#4 |
Спонсор Арены
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Rush Impact
Код:
<skill id="793" levels="5" name="Rush Impact"> <table name="#powerPvP">0</table> <table name="#activateRate">60</table> <table name="#elementPower">0</table> <table name="#element">none</table> <table name="#power">4040 11557 13553 15150 16747</table> <table name="#magicLevel">78 85 90 95 99</table> <table name="#mp_consume">83 92 98 104 110</table> <set name="coolTime" value="200"/> <set name="castRange" value="600"/> <set name="hitTime" value="800"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE"/> <set name="abnormal_effect" value="STUN"/> <set name="abnormal_time" value="9"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="stun"/> <set name="magicLevel" value="#magicLevel"/> <set name="levelModifier" value="1"/> <set name="affectLimit" value="5;12"/> <set name="icon" value="icon.skill0793"/> <set name="power" value="#power"/> <set name="hitCancelTime" value="500"/> <set name="elementsPower" value="#elementPower"/> <set name="elements" value="#element"/> <set name="powerPvP" value="#powerPvP"/> <set name="activateRate" value="#activateRate"/> <set name="target" value="TARGET_TUNNEL"/> <set name="skillRadius" value="400"/> <set name="skillType" value="PDAM"/> <set name="fly_type" value="CHARGE"/> <set name="fly_radius" value="600"/> <set name="fly_depends_on_heading" value="true"/> <set name="operateType" value="OP_ACTIVE"/> <set name="soulBoost" value="true"/> <set name="trait" value="SHOCK"/> <set name="saveVs" value="CON"/> <set name="nextAction" value="attack"/> <cond msgId="113"> <target min_distance="200"/> </cond> <for> <effect name="Stun"/> </for> </skill>
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#5 |
Спонсор Арены
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Empowering Echo
Код:
<skill id="1457" levels="2" name="Empowering Echo"> <table name="#abnormal_time">1200</table> <table name="#magicLevel">79 85</table> <table name="#mp_consume">145 72</table> <set name="reuseDelay" value="15000"/> <set name="hitTime" value="4000"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_time" value="#abnormal_time"/> <set name="abnormal_level" value="1"/> <set name="magicLevel" value="#magicLevel"/> <set name="magicType" value="MAGIC"/> <set name="icon" value="icon.skill1457"/> <set name="hitCancelTime" value="500"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <enchant type="1" levels="15" name="Time"> <table name="#abnormal_time">1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800</table> <table name="#magicLevel">81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table> <table name="#mp_consume">145</table> </enchant> <enchant type="2" name="Cost"> <table name="#magicLevel">81 81 81 82 82 82 83 83 83 84 84 84 85 85 85</table> <table name="#mp_consume">140 135 130 125 120 115 110 106 101 96 91 86 81 76 72</table> </enchant> <for> <effect> <mul order="0x30" stat="mAtk" value="1.25"/> <mul order="0x30" stat="mpConsum" value="1.35"/> </effect> </for> </skill>
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#6 |
Спонсор Арены
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Soul Barrier
Код:
<skill id="1514" levels="7" name="Soul Barrier"> <table name="#abnormal_time">30</table> <table name="#mDef">2 2 2 2.2 2.3 2.4 2.5</table> <table name="#bowWpnVuln">10 15 20 30 35 40 45</table> <table name="#crossbowWpnVuln">10 15 20 30 35 40 45</table> <table name="#magicLevel">58 63 74 85 90 95 99</table> <table name="#hitTime">1000</table> <table name="#reuseDelay">300000</table> <table name="#mp_consume">22 25 28 30 32 34 35</table> <set name="reuseDelay" value="#reuseDelay"/> <set name="hitTime" value="#hitTime"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_time" value="#abnormal_time"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="pd_up_bow"/> <set name="magicLevel" value="#magicLevel"/> <set name="magicType" value="MAGIC"/> <set name="icon" value="icon.skill1514"/> <set name="hitCancelTime" value="500"/> <set name="effectPoint" value="549"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <for> <effect> <mul order="0x30" stat="mDef" value="#mDef"/> <sub order="0x40" stat="bowWpnVuln" value="#bowWpnVuln"/> <sub order="0x40" stat="crossbowWpnVuln" value="#crossbowWpnVuln"/> </effect> </for> </skill>
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#7 |
Спонсор Арены
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Surrender to Holy
Код:
<skill id="1524" levels="42" name="Surrender to Holy"> <table name="#effectPoint">243 285 331 379 418 457 495 532 549 566 582 597 611 624 635 646 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655 655</table> <table name="#activateRate">80</table> <table name="#magicLevel">44 48 52 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85</table> <table name="#mp_consume">39 39 41 42 43 44 44 46 47 48 49 49 51 52 53 54 55 56 57 58 59 60 61 62 63 64 64 66 67 67 68 69 69 70 71 72 73 73 73 74 74 75</table> <set name="reuseDelay" value="2000"/> <set name="castRange" value="750"/> <set name="hitTime" value="1500"/> <set name="mp_consume" value="#mp_consume"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_time" value="30"/> <set name="abnormal_level" value="3"/> <set name="abnormal_type" value="armor_holy"/> <set name="magicLevel" value="#magicLevel"/> <set name="magicType" value="MAGIC"/> <set name="levelModifier" value="2"/> <set name="icon" value="icon.skill1524"/> <set name="hitCancelTime" value="500"/> <set name="effectPoint" value="#effectPoint"/> <set name="activateRate" value="#activateRate"/> <set name="elements" value="holy"/> <set name="target" value="TARGET_ONE"/> <set name="skillType" value="DEBUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="saveVs" value="MEN"/> <for> <effect> <sub order="0x40" stat="defenceHoly" value="25"/> <add order="0x40" stat="defenceUnholy" value="12"/> <mul order="0x30" stat="mDef" value="0.9"/> </effect> </for> </skill>
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