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Старый 13.04.2017, 16:38   #1
Scorpius
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Регистрация: 14.06.2013
Адрес: Норильск
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По умолчанию

Еще..

Код:
<etcitem id="29519" name="XP/SP Scroll - Medium">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_recall_exp_scroll"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55000" level="3"/>	<!--XP/SP Scroll 40% 1-й Профессии-->
		</skills>
	</etcitem>
Код:
<etcitem id="29554" name="Quick Healing Potion">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="freightable" value="true"/>
		<set name="icon" value="icon.etc_potion_gold_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55037" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="29555" name="Major Quick Healing Potion">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_potion_gold_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55038" level="1"/>
		</skills>
	</etcitem>
Код:
<etcitem id="29565" name="XP/SP Scroll">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_recall_exp_scroll"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55041" level="1"/>	<!--XP/SP Scroll 20% 1-й Профессии-->
		</skills>
	</etcitem>
	<etcitem id="29566" name="Attendance XP Rune" add_name="Attendance Reward">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="freightable" value="true"/>
		<set name="icon" value="br_cashtex.item.br_cash_rune_of_exp_i00"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="RUNE"/>
		<set name="durability" value="10080"/>
		<set name="temporal" value="true"/>
		<skills>
			<skill id="55042" level="1"/>
		</skills>
	</etcitem>
Код:
<etcitem id="29578" name="Rare Accessory Pack">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.ev_10th_present2"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55089" level="1"/>	<!--Rare Accessory Pack-->
		</skills>
	</etcitem>
	<armor id="29579" name="Eva\'s Mark">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.bm_soaring_bird"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="LEFT_BRACELET"/>
		</equip>
		<skills>
			<skill id="39025" level="1"/>
		</skills>
	</armor>
Код:
<etcitem id="29584" name="Angel Cat\'s Blessing Chest">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_pi_gift_box_i00"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="EXTRACTABLE"/>
		<capsuled_items>
			<capsuled_item id="35669" min_count="1" max_count="1" chance="100.0"/>
		</capsuled_items>
	</etcitem>
	<armor id="29585" name="Refined Romantic Chapeau" add_name="30-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_archer_hat2_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<set name="durability" value="43200"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<skills>
			<skill id="55047" level="1"/>	<!--btbody-->
			<skill id="55048" level="1"/>	<!--wwalk-->
		</skills>
	</armor>
Код:
<armor id="29594" name="Expensive Ring of Chronicle Heir " add_name="3 days">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.event_classic_ring"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<set name="durability" value="4320"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<skills>
			<skill id="55040" level="1"/>	<!--Greater Scion Ring-->
		</skills>
		<for>
			<add stat="mDef" order="0x10" value="14"/>
		</for>
	</armor>
	<armor id="29595" name="Expensive Ring of Chronicle Heir " add_name="7-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.event_classic_ring"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<set name="durability" value="10080"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<skills>
			<skill id="55040" level="1"/>	<!--Greater Scion Ring-->
		</skills>
		<for>
			<add stat="mDef" order="0x10" value="14"/>
		</for>
	</armor>
	<armor id="29596" name="Expensive Ring of Chronicle Heir " add_name="15-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.event_classic_ring"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<set name="durability" value="21600"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<skills>
			<skill id="55040" level="1"/>	<!--Greater Scion Ring-->
		</skills>
		<for>
			<add stat="mDef" order="0x10" value="14"/>
		</for>
	</armor>
	<armor id="29597" name="Expensive Ring of Chronicle Heir " add_name="30-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.event_classic_ring"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<set name="durability" value="43200"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<skills>
			<skill id="55040" level="1"/>	<!--Greater Scion Ring-->
		</skills>
		<for>
			<add stat="mDef" order="0x10" value="14"/>
		</for>
	</armor>
Код:
<etcitem id="29669" name="Castle XP/SP Scroll - Normal">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_recall_exp_scroll"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55061" level="1"/>	<!--XP/SP Scroll 35% 1-й Профессии-->
		</skills>
	</etcitem>
	<etcitem id="29670" name="Castle XP/SP Scroll - Medium">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_recall_exp_scroll"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55062" level="1"/>	<!--XP/SP Scroll 45% 1-й Профессии-->
		</skills>
	</etcitem>
Код:
<etcitem id="29695" name="Quick Healing Potion" add_name="Event">
		<set name="sellable" value="false"/>
		<set name="icon" value="icon.etc_potion_gold_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="2038" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="29696" name="Major Quick Healing Potion" add_name="Event">
		<set name="sellable" value="false"/>
		<set name="icon" value="icon.etc_potion_gold_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="2038" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="29697" name="1st Class Buff Scroll" add_name="Event">
		<set name="sellable" value="false"/>
		<set name="icon" value="BranchIcon.Icon.etc_g_bm_buff_scroll_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55085" level="1"/>	<!--Свиток Эффектов 1-й Профессии-->
		</skills>
	</etcitem>
	<etcitem id="29698" name="2nd Class Buff Scroll" add_name="Event">
		<set name="sellable" value="false"/>
		<set name="icon" value="BranchIcon.Icon.etc_g_bm_buff_scroll_i01"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55086" level="1"/>	<!--Свиток Эффектов 2-й Профессии-->
		</skills>
	</etcitem>
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Scorpius вне форума  
Старый 13.04.2017, 17:23   #2
Scorpius
Спонсор Арены
 
Аватар для Scorpius
 
Регистрация: 14.06.2013
Адрес: Норильск
Сообщений: 2,876
Отправить сообщение для Scorpius с помощью Skype™
По умолчанию

Fish Stew т.д.

Код:
<etcitem id="49460" name="Fish Stew: Might">
		<set name="sellable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="icon" value="icon.fish_stew_buff"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="39047" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="49461" name="Fish Stew: Shield">
		<set name="sellable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="icon" value="icon.fish_stew_buff"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="39048" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="49462" name="Fish Stew: Magic Barrier">
		<set name="sellable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="icon" value="icon.fish_stew_buff"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="39049" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="49463" name="Fish Stew: Vampiric Rage">
		<set name="sellable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="icon" value="icon.fish_stew_buff"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="39050" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="49464" name="Fish Stew: Empower">
		<set name="sellable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="icon" value="icon.fish_stew_buff"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="39051" level="1"/>
		</skills>
	</etcitem>
Код:
<etcitem id="49466" name="Warrior Experience Rune" add_name="30-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.skill19226"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="RUNE"/>
		<set name="durability" value="43200"/>
		<set name="temporal" value="true"/>
		<skills>
			<skill id="39057" level="1"/>
		</skills>
	</etcitem>
Код:
<etcitem id="49499" name="Angel Cat\'s Vitality" add_name="30-day">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="destroyable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="freightable" value="true"/>
		<set name="icon" value="icon.skilltransform4"/>
		<set name="weight" value="5"/>
		<set name="handler" value="SkillsReduce"/>
		<set name="type" value="POTION"/>
		<set name="temporal" value="true"/>
		<set name="durability" value="43200"/>
		<skills>
			<skill id="9487" level="1"/>
		</skills>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
	</etcitem>
<etcitem id="49501" name="Fish Stew. The guild\'s gratitude.">
		<set name="sellable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="icon" value="icon.ev_invasion_buff_box"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="39076" level="1"/>
		</skills>
	</etcitem>
Код:
<etcitem id="70048" name="Scroll of Escape: Mithril Mines">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55214" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70049" name="Scroll of Escape: School of Dark Arts">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55215" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70050" name="Scroll of Escape: Orc Barracks">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55216" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70051" name="Scroll of Escape: Ruins of Agony">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55217" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70052" name="Scroll of Escape: Ruins of Despair">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55218" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70053" name="Scroll of Escape: Abandoned Camp">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55219" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70054" name="Scroll of Escape: Ant Nest">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55220" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70055" name="Scroll of Escape: Cruma Tower">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55221" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70056" name="Scroll of Escape: Death Pass">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55222" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70057" name="Scroll of Escape: Dragon Valley">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55223" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70058" name="Scroll of Escape: Antharas\' Lair">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55224" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70059" name="Scroll of Escape: Outlaw Forest">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55225" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70060" name="Scroll of Escape: Alligator Island">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55226" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70061" name="Scroll of Escape: Forgotten Temple">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_of_return_i04"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="handler" value="SkillsReduce"/>
		<skills>
			<skill id="55227" level="1"/>
		</skills>
	</etcitem>
Код:
<etcitem id="70068" name="Scroll of Invisibility">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_aidcharm_cancel_valbreath_i00"/>
		<set name="weight" value="30"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55296" level="1"/>	<!--Scroll of Invisibility-->
		</skills>
	</etcitem>
	<etcitem id="70069" name="Scroll: Intense Slasher - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14826" level="1"/>	<!--Scroll: Intense Slasher - Lv. 1-->
		</skills>
	</etcitem>
	<etcitem id="70070" name="Scroll: Intense Slasher - Lv. 2">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14826" level="2"/>	<!--Scroll: Intense Slasher - Lv. 2-->
		</skills>
	</etcitem>
	<etcitem id="70071" name="Scroll: Intense Slasher - Lv. 3">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14826" level="3"/>	<!--Scroll: Intense Slasher - Lv. 3-->
		</skills>
	</etcitem>
	<etcitem id="70072" name="Scroll: Intense Slasher - Lv. 4">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14826" level="4"/>	<!--Scroll: Intense Slasher - Lv. 4-->
		</skills>
	</etcitem>
	<etcitem id="70073" name="Scroll: Intense Slasher - Lv. 5">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14826" level="5"/>	<!--Scroll: Intense Slasher - Lv. 5-->
		</skills>
	</etcitem>
	<etcitem id="70074" name="Scroll: Intense Slasher - Lv. 6">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14826" level="6"/>	<!--Scroll: Intense Slasher - Lv. 6-->
		</skills>
	</etcitem>
	<etcitem id="70075" name="Purity Blast Scroll - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14828" level="1"/>	<!--Purity Blast Scroll - Lv. 1-->
		</skills>
	</etcitem>
	<etcitem id="70076" name="Purity Blast Scroll - Lv. 2">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14828" level="2"/>	<!--Purity Blast Scroll - Lv. 2-->
		</skills>
	</etcitem>
	<etcitem id="70077" name="Purity Blast Scroll - Lv. 3">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14828" level="3"/>	<!--Purity Blast Scroll - Lv. 3-->
		</skills>
	</etcitem>
	<etcitem id="70078" name="Purity Blast Scroll - Lv. 4">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14828" level="4"/>	<!--Purity Blast Scroll - Lv. 4-->
		</skills>
	</etcitem>
	<etcitem id="70079" name="Purity Blast Scroll - Lv. 5">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14828" level="5"/>	<!--Purity Blast Scroll - Lv. 5-->
		</skills>
	</etcitem>
	<etcitem id="70080" name="Purity Blast Scroll - Lv. 6">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14828" level="6"/>	<!--Purity Blast Scroll - Lv. 6-->
		</skills>
	</etcitem>
	<etcitem id="70081" name="Grey Explosion Scroll - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14830" level="1"/>	<!--Grey Explosion Scroll - Lv. 1-->
		</skills>
	</etcitem>
	<etcitem id="70082" name="Grey Explosion Scroll - Lv. 2">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14830" level="2"/>	<!--Grey Explosion Scroll - Lv. 2-->
		</skills>
	</etcitem>
	<etcitem id="70083" name="Grey Explosion Scroll - Lv. 3">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14830" level="3"/>	<!--Grey Explosion Scroll - Lv. 3-->
		</skills>
	</etcitem>
	<etcitem id="70084" name="Grey Explosion Scroll - Lv. 4">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14830" level="4"/>	<!--Grey Explosion Scroll - Lv. 4-->
		</skills>
	</etcitem>
	<etcitem id="70085" name="Grey Explosion Scroll - Lv. 5">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14830" level="5"/>	<!--Grey Explosion Scroll - Lv. 5-->
		</skills>
	</etcitem>
	<etcitem id="70086" name="Grey Explosion Scroll - Lv. 6">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14830" level="6"/>	<!--Grey Explosion Scroll - Lv. 6-->
		</skills>
	</etcitem>
	<etcitem id="70087" name="Platonic Tempest Scroll - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14832" level="1"/>	<!--Platonic Tempest Scroll - Lv. 1-->
		</skills>
	</etcitem>
	<etcitem id="70088" name="Platonic Tempest Scroll - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14832" level="2"/>	<!--Platonic Tempest Scroll - Lv. 2-->
		</skills>
	</etcitem>
	<etcitem id="70089" name="Platonic Tempest Scroll - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14832" level="3"/>	<!--Platonic Tempest Scroll - Lv. 3-->
		</skills>
	</etcitem>
	<etcitem id="70090" name="Platonic Tempest Scroll - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14832" level="4"/>	<!--Platonic Tempest Scroll - Lv. 4-->
		</skills>
	</etcitem>
	<etcitem id="70091" name="Platonic Tempest Scroll - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14832" level="5"/>	<!--Platonic Tempest Scroll - Lv. 5-->
		</skills>
	</etcitem>
	<etcitem id="70092" name="Platonic Tempest Scroll - Lv. 1">
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="120"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="14832" level="6"/>	<!--Platonic Tempest Scroll - Lv. 6-->
		</skills>
	</etcitem>
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Scorpius вне форума  
Старый 13.04.2017, 17:34   #3
Scorpius
Спонсор Арены
 
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Код:
<armor id="70101" name="Refined Romantic Chapeau: Gold" add_name="7-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.bm_romantic_chaperon_gold"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="durability" value="10080"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<skills>
			<skill id="39044" level="1"/>	<!--Refined Romantic Chapeau: Gold 1-->
			<skill id="39045" level="1"/>	<!--Refined Romantic Chapeau: Gold 2-->
			<skill id="39043" level="1"/>	<!--Refined Romantic Chapeau: Gold 3-->
		</skills>
	</armor>
	<etcitem id="70102" name="Adventurer’s Potion - Atk. Spd.">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_reagent_green_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55235" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70103" name="Adventurer’s Potion - Casting Spd.">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_potion_of_acumen2_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="POTION"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55236" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70104" name="Scroll: Vampiric Rage">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55237" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70105" name="Scroll of Mana">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55236" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70106" name="Rune of Boost" add_name="7-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="BranchSys3.lcon.g_rune_itemdrop_up"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="RUNE"/>
		<set name="durability" value="10080"/>
		<set name="temporal" value="true"/>
		<skills>
			<skill id="55246" level="1"/>
		</skills>
	</etcitem>
	<etcitem id="70107" name="Scroll: Berserker Spirit">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="icon.etc_scroll_white_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55242" level="1"/>
		</skills>
	</etcitem>
	<armor id="70108" name="Fire Dragon Pendant - Lv. 3" add_name="7-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="BranchIcon.Icon.bm_pendant_pve"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="durability" value="10080"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="PENDANT"/>
		</equip>
		<for>
			<add stat="pDef" order="0x10" value="28"/>
		</for>
	</armor>
	<armor id="70109" name="Water Dragon Pendant - Lv. 3" add_name="7-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="BranchIcon.Icon.bm_pendant_pvp_blue"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="durability" value="10080"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="PENDANT"/>
		</equip>
		<for>
			<add stat="pDef" order="0x10" value="28"/>
		</for>
	</armor>
	<etcitem id="70110" name="Scroll: Dance of the Warrior">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="BranchIcon.Icon.etc_g_bm_dance_scroll_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55243" level="2"/>
		</skills>
	</etcitem>
	<etcitem id="70111" name="Scroll: Dance of the Mystic">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="icon" value="BranchIcon.Icon.etc_g_bm_dance_scroll_i00"/>
		<set name="weight" value="5"/>
		<set name="stackable" value="true"/>
		<set name="crystal_type" value="NONE"/>
		<set name="type" value="SCROLL"/>
		<set name="handler" value="SkillsReduce"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<skills>
			<skill id="55244" level="2"/>
		</skills>
	</etcitem>
	<armor id="70112" name="Refined Romantic Chapeau - Special Trait" add_name="7-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_archer_hat2_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="durability" value="10080"/>
		<set name="temporal" value="true"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<skills>
			<skill id="55247" level="1"/>
		</skills>
	</armor>
	<armor id="70114" name="Agathion - Singer &amp; Dancer" add_name="7-day">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="BranchSys2.icon.br_aga_singer_dancer_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<set name="durability" value="10080"/>
		<set name="temporal" value="true"/>
		<cond msgId="1508">
			<player olympiad="false"/>
		</cond>
		<equip>
			<slot id="LEFT_BRACELET"/>
		</equip>
		<skills>
			<skill id="21233" level="1"/>
			<skill id="23234" level="1"/>
			<skill id="3267" level="1"/>
			<skill id="39016" level="1"/>
			<skill id="39017" level="1"/>
			<skill id="39018" level="1"/>
		</skills>
	</armor>
Код:
<armor id="70687" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70688" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70689" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70690" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70691" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70692" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70693" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70694" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70695" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70696" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70697" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70698" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70699" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
Код:
<armor id="70700" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70701" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70702" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70703" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70704" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70705" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70706" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70707" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70708" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70709" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70710" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70711" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70712" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70713" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70714" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70715" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70716" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70717" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70718" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70719" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70720" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70721" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70722" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70723" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70724" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70725" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70726" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70727" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70728" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70729" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70730" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70731" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70732" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70733" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70734" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70735" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70736" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70737" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70738" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70739" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70740" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70741" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70742" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70743" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70744" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70745" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70746" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70747" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70748" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70749" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70750" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70751" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="70752" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
__________________
http://forum.l2-scripts.ru/image.php?type=sigpic&userid=947&dateline=1423019797
Scorpius вне форума  
Старый 13.04.2017, 17:37   #4
Scorpius
Спонсор Арены
 
Аватар для Scorpius
 
Регистрация: 14.06.2013
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По умолчанию

все...

Код:
<armor id="90837" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90838" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90839" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90840" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90841" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90842" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90843" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90844" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90845" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90846" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90847" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90848" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90849" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90850" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90851" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90852" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="STR" order="0x10" value="1"/>
			<add stat="INT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90853" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="DEX" order="0x10" value="1"/>
			<add stat="WIT" order="0x10" value="1"/>
		</for>
	</armor>
	<armor id="90854" name="Noname Hat">
		<set name="sellable" value="false"/>
		<set name="privatestoreable" value="false"/>
		<set name="dropable" value="false"/>
		<set name="tradeable" value="false"/>
		<set name="crystal_type" value="NONE"/>
		<set name="icon" value="icon.accessory_sheep_cap_white_i00"/>
		<set name="price" value="0"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="10"/>
		<equip>
			<slot id="HAIR_ALL"/>
		</equip>
		<for>
			<add stat="CON" order="0x10" value="1"/>
			<add stat="MEN" order="0x10" value="1"/>
		</for>
	</armor>
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Старый 17.04.2017, 07:16   #5
Scorpius
Спонсор Арены
 
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По умолчанию

<skill id="247" levels="1" name="Build Headquarters">
<set name="icon" value="icon.skill0247"/>
<set name="reuseDelay" value="1800000"/>
<set name="hitTime" value="4000"/>
<set name="mp_consume" value="30"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="30"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="1458"/>
<set name="itemConsumeCount" value="500"/>
<set name="hitCancelTime" value="4000"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="SUMMON_FLAG"/>
<set name="flagType" value="NORMAL"/>
<set name="operate_type" value="A2"/>
<set name="isSkillTimePermanent" value="true"/>
<set name="isReuseDelayPermanent" value="true"/>
</skill>

Фикс на установку флага... Кланы соснули из-за этой недоработки.
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Scorpius вне форума  
Старый 17.04.2017, 21:32   #6
Core
Модератор
 
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Регистрация: 03.06.2012
Сообщений: 4,624
По умолчанию

Добавлено. Спасибо!
Закрыто.
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Техническая поддержка L2-Scripts
Внимание: с 1 мая 2015 г. скайп технической поддержки будет: L2-scripts
старый скайп тех поддержки обслуживаться не будет !
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