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19.03.2016, 03:15 | #1 |
Датапакер L2-scripts
Регистрация: 01.02.2016
Сообщений: 944
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вспышка света итем(FIXED)
[14.03.16 19:55:41:602] INFO gameserver.GameServer: =================================================
[14.03.16 19:55:41:610] INFO gameserver.GameServer: Project Revision: ........ L2s [21928] [14.03.16 19:55:41:611] INFO gameserver.GameServer: Build Revision: .......... 7674 [14.03.16 19:55:41:614] INFO gameserver.GameServer: Update: .................. Epic Tale of Aden: Underground [14.03.16 19:55:41:616] INFO gameserver.GameServer: Build date: .............. 2016.03.14 00:19 [14.03.16 19:55:41:617] INFO gameserver.GameServer: Compiler version: ........ 1.8.0_73-b02 (Oracle Corporation) [14.03.16 19:55:41:618] INFO gameserver.GameServer: ================================================= <etcitem id="46531" name="Flash Grenade"> неработает |
19.03.2016, 07:45 | #2 | |
Спонсор Арены
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Цитата:
Код:
<etcitem id="46530" name="Top-grade Love Potion - Party"> <set name="commissionable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="icon.love_potion_party"/> <set name="weight" value="2"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="POTION"/> <set name="reuse_delay" value="600000"/> <skills> <skill id="18517" level="1"/> </skills> </etcitem> <etcitem id="46531" name="Flash Grenade"> <set name="commissionable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="icon.etc_fairy_fire_i00"/> <set name="weight" value="100"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="POTION"/> <set name="reuse_delay" value="5000"/> <skills> <skill id="18518" level="1"/> </skills> </etcitem> Код:
<skill id="18517" levels="1" name="Top-grade Love Potion - Party"> <set name="icon" value="icon.love_potion_party"/> <set name="reuseDelay" value="600000"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_time" value="15"/> <set name="abnormal_type" value="instinct"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_PARTY"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="abnormal_level" value="1"/> <set name="skillRadius" value="1000"/> <for> <effect> <mul order="0x30" stat="pAtk" value="1.4"/> <mul order="0x30" stat="mAtk" value="1.4"/> <mul order="0x30" stat="pAtkSpd" value="1.4"/> <mul order="0x30" stat="mAtkSpd" value="1.4"/> </effect> </for> </skill> <skill id="18518" levels="1" name="Flash Grenade"> <set name="icon" value="icon.etc_fairy_fire_i00"/> <set name="reuseDelay" value="5000"/> <set name="coolTime" value="300"/> <set name="hitTime" value="1200"/> <set name="magicLevel" value="99"/> <set name="operateType" value="OP_ACTIVE"/> <set name="power" value="5000"/> <set name="skillRadius" value="700"/> <set name="skillType" value="DETECT_TRAP"/> <set name="target" value="TARGET_AURA"/> <set name="abnormal_time" value="3"/> <set name="abnormal_level" value="1"/> <set name="cancelable" value="false"/> <for> <effect instant="true" name="i_dispel_by_slot"> <def name="abnormal_type" value="hide"/> <def name="max_abnormal_level" value="9"/> </effect> <effect name="p_block_buff_slot"> <def name="abnormal_types" value="hide"/> </effect> </for> </skill>
__________________
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19.03.2016, 14:46 | #3 |
Датапакер L2-scripts
Регистрация: 01.02.2016
Сообщений: 944
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спасиб щас добавлю
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22.03.2016, 08:52 | #4 |
Датапакер
Регистрация: 03.04.2015
Сообщений: 707
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Добавлено, спасибо
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