08.04.2016, 10:19 | #1 |
Спонсор Арены
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Agathion - Three-headed Dragon (FIXED)
[08:51:17] INFO =================================================
[08:51:17] INFO Project Revision: ........ L2s [22386] [08:51:17] INFO Build Revision: .......... 8054 [08:51:17] INFO Update: .................. Epic Tale of Aden: Underground [08:51:17] INFO Build date: .............. 2016.04.06 16:42 [08:51:17] INFO Compiler version: ........ 1.8.0_77-b03 (Oracle Corporation) [08:51:17] INFO ================================================= Всем привет. В общем смотрите какая проблема... Есть предмет: Код:
<armor id="20970" name="Agathion - Three-headed Dragon" add_name="Premium"> <set name="commissionable" value="false"/> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="freightable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="BranchSys2.icon.br_aga_threehead_i00"/> <set name="type" value="NONE"/> <set name="weight" value="150"/> <equip> <slot id="LEFT_BRACELET"/> </equip> <skills> <skill id="3267" level="1"/> <skill id="21194" level="1"/> <skill id="23181" level="1"/> <skill id="23631" level="1"/> <skill id="23632" level="1"/> <skill id="22500" level="1"/> <skill id="21479" level="1"/> <skill id="21480" level="1"/> <skill id="21481" level="1"/> </skills> Код:
<skill id="22500" levels="1" name="Blessed Three-headed Dragon's Egg"> <set name="icon" value="icon.skill0000"/> <set name="reuseDelay" value="86400000"/> <set name="magicType" value="MAGIC"/> <set name="hitCancelTime" value="500"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RESTORATION"/> <set name="operateType" value="OP_ACTIVE"/> <set name="isReuseDelayPermanent" value="true"/> <cond msgId="2292"> <player agathion="1575"/> </cond> <cond msgId="1509"> <player olympiad="false"/> </cond> <restoration level="1"> <group chance="100.0"> <item id="22649" min_count="1" max_count="1"/> <!--Blessed Three-headed Dragon's Egg--> </group> </restoration> </skill> Код:
<etcitem id="22649" name="Blessed Three-headed Dragon\'s Egg" add_name="1-day"> <set name="durability" value="1440"/> <set name="temporal" value="true"/> <set name="weight" value="1000"/> <set name="icon" value="BranchSys3.Icon.g_threehead_source"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="destroyable" value="false"/> <set name="handler" value="SkillsReduce"/> <set name="sellable" value="false"/> <set name="stackable" value="false"/> <set name="crystal_type" value="NONE"/> <skills> <skill id="23448" level="1"/> <!--Blessed Three-headed Dragon's Egg--> </skills> </etcitem> Код:
<skill id="23448" levels="1" name="Blessed Three-headed Dragon's Egg"> <set name="icon" value="icon.skill0000"/> <set name="coolTime" value="1000"/> <set name="hitTime" value="2700"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RESTORATION"/> <set name="operateType" value="OP_PASSIVE"/> <set name="isReuseDelayPermanent" value="true"/> <set name="isHandler" value="true"/> <restoration level="1"> <group chance="50"> <item id="23765" min_count="1" max_count="1"/> </group> <group chance="50"> <item id="22648" min_count="1" max_count="1"/> </group> <group chance="30"> <item id="22647" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26395" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26396" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26397" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26398" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26399" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26400" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26401" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26402" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26403" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="26404" min_count="1" max_count="1"/> </group> <group chance="50"> <item id="23763" min_count="1" max_count="1"/> </group> <group chance="50"> <item id="17206" min_count="1" max_count="1"/> </group> <group chance="60"> <item id="21244" min_count="1" max_count="1"/> </group> <group chance="60"> <item id="21240" min_count="1" max_count="1"/> </group> <group chance="60"> <item id="40231" min_count="1" max_count="1"/> </group> <group chance="70"> <item id="22628" min_count="1" max_count="1"/> </group> <group chance="50"> <item id="22627" min_count="1" max_count="1"/> </group> <group chance="10"> <item id="46337" min_count="1" max_count="1"/> </group> <group chance="10"> <item id="23233" min_count="1" max_count="1"/> </group> <group chance="10"> <item id="46395" min_count="1" max_count="1"/> </group> <group chance="5"> <item id="35569" min_count="1" max_count="1"/> </group> <group chance="70"> <item id="27579" min_count="1" max_count="1"/> </group> <group chance="50"> <item id="27578" min_count="1" max_count="1"/> </group> <group chance="70"> <item id="27580" min_count="1" max_count="1"/> </group> <group chance="20"> <item id="35569" min_count="1" max_count="1"/> </group> <group chance="10"> <item id="35567" min_count="1" max_count="1"/> </group> </restoration> </skill> - создаем перса - делаем 3 саба - покупаем ПА - на каждом сабе скил 22500 идет в откат итог собираем 4 раза в 24 часа 4 яйца. Но! это еще не все. ПА действует на весь аккаунт, а это значит у нас может быть максимально 7 персонажей с основным классом и 3 сабами, итого - 28. И все эти 28 персонажей получат скил 22500. Предлагаю решение - нужно реализовать откладывание яйца как на офе, не через скил. Скорее всего это какой то отдельный скрипт который автоматически кладет 22500 в инвентарь игрока. Такие вот дела...
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