21.01.2017, 18:23 | #1 |
Спонсор Арены
|
<skill id="10043" levels="8" name="Summon Knight Cubic"> (FIXED)
[21.01.17 12:01:58:067] INFO gameserver.GameServer: =================================================
[21.01.17 12:01:58:069] INFO gameserver.GameServer: Project Revision: ........ L2s [26903] [21.01.17 12:01:58:070] INFO gameserver.GameServer: Build Revision: .......... 9658:9659 [21.01.17 12:01:58:070] INFO gameserver.GameServer: Update: .................. Helios: Lord of Bifrost [21.01.17 12:01:58:070] INFO gameserver.GameServer: Build date: .............. 2017.01.20 04:55 [21.01.17 12:01:58:070] INFO gameserver.GameServer: Compiler version: ........ 1.8.0_111-b14 (Oracle Corporation) [21.01.17 12:01:58:070] INFO gameserver.GameServer: ================================================= 10043 - Не лечит, не снимается дебафы. Есть подозрение что остальные кубики тоже не проявляют активности. Код:
<skill id="10043" levels="8" name="Summon Knight Cubic"> <table name="#cubicLevel">1 2 3 4 5 6 7 8</table> <table name="#magicLevel">85 86 88 90 92 94 96 98</table> <table name="#mp_consume">96 98 101 105 108 111 115 118</table> <set name="icon" value="icon.skill0010"/> <set name="reuseDelay" value="30000"/> <set name="coolTime" value="300"/> <set name="hitTime" value="2200"/> <set name="mp_consume" value="#mp_consume"/> <set name="analog_skills" value="779;780;781;97"/> <set name="hitCancelTime" value="500"/> <set name="magicLevel" value="#magicLevel"/> <set name="operate_type" value="A2"/> <set name="skillType" value="BUFF"/> <set name="target" value="TARGET_SELF"/> <for> <effect name="i_summon_cubic"> <def name="id" value="16"/> <def name="level" value="#cubicLevel"/> </effect> </for> </skill>
__________________
|