Еще немного
Код:
<skill id="9528" levels="1" name="Dragon Vitality Replenishing Potion">
<set name="icon" value="icon.etc_potion_of_energy_i00"/>
<set name="reuseDelay" value="3600000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="power" value="25"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="VITALITY_HEAL"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="isReuseDelayPermanent" value="true"/>
<set name="isPreservedOnDeath" value="true"/>
<cond msgId="1509">
<player olympiad="false"/>
</cond>
</skill>
<skill id="9529" levels="1" name="XP Rune II (Lv. 1-95) 100%">
<set name="icon" value="br_cashtex.item.br_cash_rune_of_feather_i00"/>
<set name="magicLevel" value="1"/>
<set name="operateType" value="OP_PASSIVE"/>
<cond msgId="1902">
</cond>
<for>
<add order="0x40" stat="exp_rate_multiplier" value="1">
<and>
<player minLevel="1"/>
<player max_level="95"/>
</and>
</add>
<add order="0x40" stat="sp_rate_multiplier" value="1">
<and>
<player minLevel="1"/>
<player max_level="95"/>
</and>
</add>
</for>
</skill>
<skill id="9530" levels="1" name="Jang Heejin Agathion's Effect">
<set name="icon" value="icon.skill_agathion_cute"/>
<set name="operateType" value="OP_PASSIVE"/>
<for>
<add order="0x10" stat="WIT" value="3"/>
<add order="0x10" stat="MEN" value="3"/>
<add order="0x40" stat="maxHp" value="300"/>
<add order="0x40" stat="maxMp" value="300"/>
<add order="0x40" stat="maxCp" value="300"/>
<mul order="0x30" stat="maxHp" value="1.05"/>
<mul order="0x30" stat="mDef" value="1.05"/>
<add order="0x40" stat="defenceWater" value="10"/>
<add order="0x40" stat="defenceFire" value="10"/>
<add order="0x40" stat="defenceWind" value="10"/>
<add order="0x40" stat="defenceEarth" value="10"/>
<add order="0x40" stat="defenceHoly" value="10"/>
<add order="0x40" stat="defenceUnholy" value="10"/>
<add order="0x40" stat="maxLoad" value="10000"/>
</for>
</skill>
<skill id="9531" levels="1" name="Jang Heejin Agathion's Blessed Escape">
<set name="icon" value="icon.skill0000"/>
<set name="reuseDelay" value="3600000"/>
<set name="hitTime" value="200"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="85"/>
<set name="magicType" value="SPECIAL"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="isReuseDelayPermanent" value="true"/>
<cond msgId="1509">
<player olympiad="false"/>
</cond>
</skill>
<skill id="9532" levels="1" name="Jang Hyuk Agathion's Effect">
<set name="operateType" value="OP_PASSIVE"/>
<for>
<add order="0x10" stat="WIT" value="3"/>
<add order="0x10" stat="MEN" value="3"/>
<add order="0x40" stat="maxHp" value="300"/>
<add order="0x40" stat="maxMp" value="300"/>
<add order="0x40" stat="maxCp" value="300"/>
<mul order="0x30" stat="pAtk" value="1.05"/>
<add order="0x40" stat="defenceWater" value="10"/>
<add order="0x40" stat="defenceFire" value="10"/>
<add order="0x40" stat="defenceWind" value="10"/>
<add order="0x40" stat="defenceEarth" value="10"/>
<add order="0x40" stat="defenceHoly" value="10"/>
<add order="0x40" stat="defenceUnholy" value="10"/>
<add order="0x40" stat="maxLoad" value="10000"/>
</for>
</skill>
<skill id="9533" levels="1" name="Jang Hyuk Agathion's Blessed Escape">
<set name="icon" value="icon.skill0000"/>
<set name="reuseDelay" value="3600000"/>
<set name="hitTime" value="200"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="85"/>
<set name="magicType" value="SPECIAL"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="isReuseDelayPermanent" value="true"/>
<cond msgId="1509">
<player olympiad="false"/>
</cond>
</skill>
<skill id="9534" levels="1" name="Kim Sooro Agathion's Effect">
<set name="icon" value="icon.skill_agathion_cute"/>
<set name="operateType" value="OP_PASSIVE"/>
<for>
<add order="0x10" stat="WIT" value="3"/>
<add order="0x10" stat="MEN" value="3"/>
<add order="0x40" stat="maxHp" value="300"/>
<add order="0x40" stat="maxMp" value="300"/>
<add order="0x40" stat="maxCp" value="300"/>
<mul order="0x30" stat="maxHp" value="1.05"/>
<mul order="0x30" stat="pDef" value="1.05"/>
<add order="0x40" stat="defenceWater" value="10"/>
<add order="0x40" stat="defenceFire" value="10"/>
<add order="0x40" stat="defenceWind" value="10"/>
<add order="0x40" stat="defenceEarth" value="10"/>
<add order="0x40" stat="defenceHoly" value="10"/>
<add order="0x40" stat="defenceUnholy" value="10"/>
<add order="0x40" stat="maxLoad" value="10000"/>
</for>
</skill>
<skill id="9535" levels="1" name="Kim Sooro Agathion's Blessed Escape">
<set name="icon" value="icon.skill0000"/>
<set name="reuseDelay" value="3600000"/>
<set name="hitTime" value="200"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="85"/>
<set name="magicType" value="SPECIAL"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="isReuseDelayPermanent" value="true"/>
<cond msgId="1509">
<player olympiad="false"/>
</cond>
</skill>
<skill id="9536" levels="1" name="Park Jaebum Agathion's Effect">
<set name="operateType" value="OP_PASSIVE"/>
<for>
<add order="0x10" stat="WIT" value="3"/>
<add order="0x10" stat="MEN" value="3"/>
<add order="0x40" stat="maxHp" value="300"/>
<add order="0x40" stat="maxMp" value="300"/>
<add order="0x40" stat="maxCp" value="300"/>
<mul order="0x30" stat="mAtk" value="1.05"/>
<add order="0x40" stat="defenceWater" value="10"/>
<add order="0x40" stat="defenceFire" value="10"/>
<add order="0x40" stat="defenceWind" value="10"/>
<add order="0x40" stat="defenceEarth" value="10"/>
<add order="0x40" stat="defenceHoly" value="10"/>
<add order="0x40" stat="defenceUnholy" value="10"/>
<add order="0x40" stat="maxLoad" value="10000"/>
</for>
</skill>
<skill id="9537" levels="1" name="Park Jaebum Agathion's Blessed Escape">
<set name="icon" value="icon.skill0000"/>
<set name="reuseDelay" value="3600000"/>
<set name="hitTime" value="200"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="85"/>
<set name="magicType" value="SPECIAL"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="isReuseDelayPermanent" value="true"/>
<cond msgId="1509">
<player olympiad="false"/>
</cond>
</skill>
<skill id="9538" levels="1" name="Kim Shinyoung Agathion's Effect">
<set name="icon" value="icon.skill_agathion_cute"/>
<set name="operateType" value="OP_PASSIVE"/>
<for>
<add order="0x10" stat="WIT" value="3"/>
<add order="0x10" stat="MEN" value="3"/>
<add order="0x40" stat="maxHp" value="300"/>
<add order="0x40" stat="maxMp" value="300"/>
<add order="0x40" stat="maxCp" value="300"/>
<mul order="0x30" stat="mpConsum" value="0.97"/>
<mul order="0x30" stat="mpConsumePhysical" value="0.97"/>
<mul order="0x30" stat="mpDanceConsume" value="0.97"/>
<mul order="0x30" stat="pReuse" value="0.97"/>
<mul order="0x30" stat="mReuse" value="0.97"/>
<add order="0x40" stat="defenceWater" value="10"/>
<add order="0x40" stat="defenceFire" value="10"/>
<add order="0x40" stat="defenceWind" value="10"/>
<add order="0x40" stat="defenceEarth" value="10"/>
<add order="0x40" stat="defenceHoly" value="10"/>
<add order="0x40" stat="defenceUnholy" value="10"/>
<add order="0x40" stat="maxLoad" value="10000"/>
</for>
</skill>
<skill id="9539" levels="1" name="Kim Shinyoung Agathion's Blessed Escape">
<set name="icon" value="icon.skill0000"/>
<set name="reuseDelay" value="3600000"/>
<set name="hitTime" value="200"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="magicLevel" value="85"/>
<set name="magicType" value="SPECIAL"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operateType" value="OP_ACTIVE"/>
<set name="isReuseDelayPermanent" value="true"/>
<cond msgId="1509">
<player olympiad="false"/>
</cond>
</skill>