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#2 |
Спонсор Арены
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Еще немного
Код:
<skill id="9528" levels="1" name="Dragon Vitality Replenishing Potion"> <set name="icon" value="icon.etc_potion_of_energy_i00"/> <set name="reuseDelay" value="3600000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="power" value="25"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="VITALITY_HEAL"/> <set name="operateType" value="OP_ACTIVE"/> <set name="isReuseDelayPermanent" value="true"/> <set name="isPreservedOnDeath" value="true"/> <cond msgId="1509"> <player olympiad="false"/> </cond> </skill> <skill id="9529" levels="1" name="XP Rune II (Lv. 1-95) 100%"> <set name="icon" value="br_cashtex.item.br_cash_rune_of_feather_i00"/> <set name="magicLevel" value="1"/> <set name="operateType" value="OP_PASSIVE"/> <cond msgId="1902"> </cond> <for> <add order="0x40" stat="exp_rate_multiplier" value="1"> <and> <player minLevel="1"/> <player max_level="95"/> </and> </add> <add order="0x40" stat="sp_rate_multiplier" value="1"> <and> <player minLevel="1"/> <player max_level="95"/> </and> </add> </for> </skill> <skill id="9530" levels="1" name="Jang Heejin Agathion's Effect"> <set name="icon" value="icon.skill_agathion_cute"/> <set name="operateType" value="OP_PASSIVE"/> <for> <add order="0x10" stat="WIT" value="3"/> <add order="0x10" stat="MEN" value="3"/> <add order="0x40" stat="maxHp" value="300"/> <add order="0x40" stat="maxMp" value="300"/> <add order="0x40" stat="maxCp" value="300"/> <mul order="0x30" stat="maxHp" value="1.05"/> <mul order="0x30" stat="mDef" value="1.05"/> <add order="0x40" stat="defenceWater" value="10"/> <add order="0x40" stat="defenceFire" value="10"/> <add order="0x40" stat="defenceWind" value="10"/> <add order="0x40" stat="defenceEarth" value="10"/> <add order="0x40" stat="defenceHoly" value="10"/> <add order="0x40" stat="defenceUnholy" value="10"/> <add order="0x40" stat="maxLoad" value="10000"/> </for> </skill> <skill id="9531" levels="1" name="Jang Heejin Agathion's Blessed Escape"> <set name="icon" value="icon.skill0000"/> <set name="reuseDelay" value="3600000"/> <set name="hitTime" value="200"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="magicLevel" value="85"/> <set name="magicType" value="SPECIAL"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operateType" value="OP_ACTIVE"/> <set name="isReuseDelayPermanent" value="true"/> <cond msgId="1509"> <player olympiad="false"/> </cond> </skill> <skill id="9532" levels="1" name="Jang Hyuk Agathion's Effect"> <set name="operateType" value="OP_PASSIVE"/> <for> <add order="0x10" stat="WIT" value="3"/> <add order="0x10" stat="MEN" value="3"/> <add order="0x40" stat="maxHp" value="300"/> <add order="0x40" stat="maxMp" value="300"/> <add order="0x40" stat="maxCp" value="300"/> <mul order="0x30" stat="pAtk" value="1.05"/> <add order="0x40" stat="defenceWater" value="10"/> <add order="0x40" stat="defenceFire" value="10"/> <add order="0x40" stat="defenceWind" value="10"/> <add order="0x40" stat="defenceEarth" value="10"/> <add order="0x40" stat="defenceHoly" value="10"/> <add order="0x40" stat="defenceUnholy" value="10"/> <add order="0x40" stat="maxLoad" value="10000"/> </for> </skill> <skill id="9533" levels="1" name="Jang Hyuk Agathion's Blessed Escape"> <set name="icon" value="icon.skill0000"/> <set name="reuseDelay" value="3600000"/> <set name="hitTime" value="200"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="magicLevel" value="85"/> <set name="magicType" value="SPECIAL"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operateType" value="OP_ACTIVE"/> <set name="isReuseDelayPermanent" value="true"/> <cond msgId="1509"> <player olympiad="false"/> </cond> </skill> <skill id="9534" levels="1" name="Kim Sooro Agathion's Effect"> <set name="icon" value="icon.skill_agathion_cute"/> <set name="operateType" value="OP_PASSIVE"/> <for> <add order="0x10" stat="WIT" value="3"/> <add order="0x10" stat="MEN" value="3"/> <add order="0x40" stat="maxHp" value="300"/> <add order="0x40" stat="maxMp" value="300"/> <add order="0x40" stat="maxCp" value="300"/> <mul order="0x30" stat="maxHp" value="1.05"/> <mul order="0x30" stat="pDef" value="1.05"/> <add order="0x40" stat="defenceWater" value="10"/> <add order="0x40" stat="defenceFire" value="10"/> <add order="0x40" stat="defenceWind" value="10"/> <add order="0x40" stat="defenceEarth" value="10"/> <add order="0x40" stat="defenceHoly" value="10"/> <add order="0x40" stat="defenceUnholy" value="10"/> <add order="0x40" stat="maxLoad" value="10000"/> </for> </skill> <skill id="9535" levels="1" name="Kim Sooro Agathion's Blessed Escape"> <set name="icon" value="icon.skill0000"/> <set name="reuseDelay" value="3600000"/> <set name="hitTime" value="200"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="magicLevel" value="85"/> <set name="magicType" value="SPECIAL"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operateType" value="OP_ACTIVE"/> <set name="isReuseDelayPermanent" value="true"/> <cond msgId="1509"> <player olympiad="false"/> </cond> </skill> <skill id="9536" levels="1" name="Park Jaebum Agathion's Effect"> <set name="operateType" value="OP_PASSIVE"/> <for> <add order="0x10" stat="WIT" value="3"/> <add order="0x10" stat="MEN" value="3"/> <add order="0x40" stat="maxHp" value="300"/> <add order="0x40" stat="maxMp" value="300"/> <add order="0x40" stat="maxCp" value="300"/> <mul order="0x30" stat="mAtk" value="1.05"/> <add order="0x40" stat="defenceWater" value="10"/> <add order="0x40" stat="defenceFire" value="10"/> <add order="0x40" stat="defenceWind" value="10"/> <add order="0x40" stat="defenceEarth" value="10"/> <add order="0x40" stat="defenceHoly" value="10"/> <add order="0x40" stat="defenceUnholy" value="10"/> <add order="0x40" stat="maxLoad" value="10000"/> </for> </skill> <skill id="9537" levels="1" name="Park Jaebum Agathion's Blessed Escape"> <set name="icon" value="icon.skill0000"/> <set name="reuseDelay" value="3600000"/> <set name="hitTime" value="200"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="magicLevel" value="85"/> <set name="magicType" value="SPECIAL"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operateType" value="OP_ACTIVE"/> <set name="isReuseDelayPermanent" value="true"/> <cond msgId="1509"> <player olympiad="false"/> </cond> </skill> <skill id="9538" levels="1" name="Kim Shinyoung Agathion's Effect"> <set name="icon" value="icon.skill_agathion_cute"/> <set name="operateType" value="OP_PASSIVE"/> <for> <add order="0x10" stat="WIT" value="3"/> <add order="0x10" stat="MEN" value="3"/> <add order="0x40" stat="maxHp" value="300"/> <add order="0x40" stat="maxMp" value="300"/> <add order="0x40" stat="maxCp" value="300"/> <mul order="0x30" stat="mpConsum" value="0.97"/> <mul order="0x30" stat="mpConsumePhysical" value="0.97"/> <mul order="0x30" stat="mpDanceConsume" value="0.97"/> <mul order="0x30" stat="pReuse" value="0.97"/> <mul order="0x30" stat="mReuse" value="0.97"/> <add order="0x40" stat="defenceWater" value="10"/> <add order="0x40" stat="defenceFire" value="10"/> <add order="0x40" stat="defenceWind" value="10"/> <add order="0x40" stat="defenceEarth" value="10"/> <add order="0x40" stat="defenceHoly" value="10"/> <add order="0x40" stat="defenceUnholy" value="10"/> <add order="0x40" stat="maxLoad" value="10000"/> </for> </skill> <skill id="9539" levels="1" name="Kim Shinyoung Agathion's Blessed Escape"> <set name="icon" value="icon.skill0000"/> <set name="reuseDelay" value="3600000"/> <set name="hitTime" value="200"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="magicLevel" value="85"/> <set name="magicType" value="SPECIAL"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operateType" value="OP_ACTIVE"/> <set name="isReuseDelayPermanent" value="true"/> <cond msgId="1509"> <player olympiad="false"/> </cond> </skill>
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