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Код:
<skill id="55214" levels="1" name="Teleport: Entrance to Mithril Mines">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70048"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="178619;-184616;-360"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55215" levels="1" name="Teleport: Entrance to the School of Dark Arts">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70049"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="-47129;59679;-3328"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55216" levels="1" name="Teleport: Entrance to Orc Barracks">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70050"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="-90562;108182;-3568"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55217" levels="1" name="Teleport: Entrance to Ruins of Agony">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70051"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="-56235;106668;-3760"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55218" levels="1" name="Teleport: Entrance to Ruins of Despair">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70052"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="-20043;-137688;-3872"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55219" levels="1" name="Teleport: Abandoned Camp">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70053"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="-56742;140569;-2624"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55220" levels="1" name="Teleport: Entrance to Ant Nest">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70054"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="-26111;173692;-4152"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55221" levels="1" name="Teleport: Entrance to Cruma Tower">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70055"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="17720;115736;-11848"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55222" levels="1" name="Teleport: Death Pass">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70056"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="70000;126636;-3808"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55223" levels="1" name="Teleport: Three-way crossroads at Dragon Valley">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70057"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="72936;11850;-3696"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55224" levels="1" name="Teleport: Entrance to Antharas\' Lair">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70058"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="131355;114451;-3712"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55225" levels="1" name="Teleport: Outlaw Forest">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70059"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="85752;-7688;-3056"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55226" levels="1" name="Teleport: Alligator Island">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70060"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="108888;178648;-3360"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55227" levels="1" name="Teleport: Entrance to Forgotten Temple">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="itemConsumeId" value="70061"/>
<set name="itemConsumeCount" value="1"/>
<set name="hitCancelTime" value="500"/>
<set name="loc" value="186584;20440;-3456"/> <!--TODO: Check.-->
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="RECALL"/>
<set name="operate_type" value="A2"/>
</skill>
Код:
<skill id="55235" levels="1" name="Adventurer�s Potion - Atk. Spd.">
<set name="icon" value="icon.etc_reagent_green_i00"/>
<set name="reuseDelay" value="3000"/>
<set name="icon" value="icon.etc_reagent_green_i00"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="1200"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="attack_time_down"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<for>
<effect>
<mul order="0x30" stat="pAtkSpd" value="1.15"/>
</effect>
</for>
</skill>
<skill id="55236" levels="1" name="Adventurer�s Potion - Casting Spd.">
<set name="icon" value="icon.etc_potion_of_acumen2_i00"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="1200"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="casting_time_down"/>
<set name="magicType" value="SPECIAL"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<set name="isHandler" value="true"/>
<for>
<effect>
<mul order="0x30" stat="mAtkSpd" value="1.23"/>
</effect>
</for>
</skill>
<skill id="55237" levels="1" name="Scroll: Vampiric Rage">
<set name="icon" value="icon.etc_scroll_white_i00"/>
<set name="reuseDelay" value="3000"/>
<set name="hitTime" value="4000"/>
<set name="abnormal_time" value="1200"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="vampiric_attack"/>
<set name="magicType" value="MAGIC"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<for>
<effect>
<add order="0x40" stat="absorbDam" value="6"/>
</effect>
</for>
</skill>
<skill id="55238" levels="1" name="Side Effect">
<set name="icon" value="icon.skill2513"/>
<set name="reuseDelay" value="1800000"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_effect" value="BIG_HEAD"/>
<set name="abnormal_time" value="600"/>
<set name="abnormal_type" value="big_head"/>
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<set name="isHandler" value="true"/>
<set name="trait" value="ETC"/>
<for>
<effect/>
</for>
</skill>
<skill id="55239" levels="1" name="Holiday Hat">
<set name="icon" value="icon.bm_romantic_chaperon_gold"/>
<set name="reuseDelay" value="1800000"/>
<set name="coolTime" value="500"/>
<set name="castRange" value="400"/>
<set name="hitTime" value="5000"/>
<set name="magicType" value="MAGIC"/>
<set name="power" value="50"/>
<set name="hitCancelTime" value="500"/>
<set name="target" value="TARGET_CORPSE_PLAYER"/>
<set name="corpse" value="true"/>
<set name="skillType" value="RESURRECT"/>
<set name="canPet" value="true"/>
<set name="itemConsumeId" value="3031"/>
<set name="itemConsumeCount" value="50"/>
<set name="isSkillTimePermanent" value="true"/>
<set name="isReuseDelayPermanent" value="true"/>
<set name="operate_type" value="A2"/>
</skill>
<skill id="55240" levels="1" name="Overwhelming Power of a Holiday Hat">
<set name="icon" value="icon.skill19226"/>
<set name="reuseDelay" value="3600000"/>
<set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/>
<set name="abnormal_time" value="1200"/>
<set name="abnormal_level" value="1"/>
<!--<set name="abnormal_type" value="vote"/>-->
<set name="magicLevel" value="1"/>
<set name="magicType" value="SPECIAL"/>
<set name="isHandler" value="true"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<set name="isSelfDispellable" value="false"/>
<set name="isPreservedOnDeath" value="true"/>
<set name="buff_slot_type" value="-1"/>
<for>
<effect>
<add order="0x40" stat="exp_rate_multiplier" value="1.05"/>
<add order="0x40" stat="sp_rate_multiplier" value="1.05"/>
</effect>
</for>
</skill>
<skill id="55241" levels="1" name="Scroll: Mana Regeneration">
<set name="icon" value="icon.etc_scroll_white_i00"/>
<set name="hitTime" value="4000"/>
<set name="target" value="TARGET_NONE"/>
<set name="skillType" value="NOTUSED"/>
<set name="operate_type" value="P"/>
</skill>
<skill id="55242" levels="1" name="Scroll: Berserker Spirit">
<set name="icon" value="icon.etc_scroll_white_i00"/>
<set name="hitTime" value="4000"/>
<set name="abnormal_time" value="1200"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="berserker"/>
<set name="magicType" value="MAGIC"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<for>
<effect>
<mul order="0x30" stat="mAtk" value="1.1"/>
<mul order="0x30" stat="pAtk" value="1.05"/>
<mul order="0x30" stat="pDef" value="0.95"/>
<mul order="0x30" stat="mDef" value="0.9"/>
<mul order="0x30" stat="mAtkSpd" value="1.05"/>
<mul order="0x30" stat="pAtkSpd" value="1.05"/>
<add order="0x40" stat="runSpd" value="5"/>
<sub order="0x40" stat="pEvasRate" value="2"/>
</effect>
</for>
</skill>
<skill id="55243" levels="2" name="Scroll: Dance of the Warrior">
<set name="icon" value="icon.skill0271"/>
<set name="reuseDelay" value="3000"/>
<set name="hitTime" value="2500"/>
<set name="abnormal_time" value="600"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="dance_of_warrior"/>
<set name="magicType" value="MUSIC"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<for>
<effect>
<mul order="0x30" stat="pAtk" value="1.12"/>
</effect>
</for>
</skill>
<skill id="55244" levels="2" name="Scroll: Dance of the Mystic">
<set name="icon" value="icon.skill0273"/>
<set name="reuseDelay" value="3000"/>
<set name="hitTime" value="2500"/>
<set name="abnormal_time" value="600"/>
<set name="abnormal_level" value="1"/>
<set name="abnormal_type" value="dance_of_warrior"/>
<set name="magicType" value="MUSIC"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<for>
<effect>
<mul order="0x30" stat="mAtk" value="1.2"/>
</effect>
</for>
</skill>
<skill id="55245" levels="8" name="Teleport: Town of Aden">
<set name="icon" value="icon.skill0000"/>
<set name="hitTime" value="20000"/>
<set name="target" value="TARGET_NONE"/>
<set name="skillType" value="NOTUSED"/>
<set name="operate_type" value="P"/>
</skill>
<skill id="55246" levels="1" name="Rune of Boost">
<set name="icon" value="BranchSys3.lcon.g_rune_itemdrop_up"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x10" stat="STR" value="1"/>
<add order="0x10" stat="INT" value="1"/>
<add order="0x10" stat="DEX" value="1"/>
<add order="0x10" stat="WIT" value="1"/>
<add order="0x10" stat="CON" value="1"/>
<add order="0x10" stat="MEN" value="1"/>
</for>
</skill>
<skill id="55247" levels="1" name="Refined Romantic Chapeau">
<set name="icon" value="icon.accessory_archer_hat2_i00"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x40" stat="pAtk" value="33"/>
<add order="0x40" stat="mAtk" value="41"/>
</for>
</skill>
<skill id="55248" levels="1" name="Bracelet of Duty - Lv. 1">
<set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_01"/>
<set name="target" value="TARGET_SELF"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x40" stat="talismansLimit" value="1"/>
</for>
</skill>
<skill id="55249" levels="1" name="Bracelet of Duty - Lv. 2">
<set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_02"/>
<set name="target" value="TARGET_SELF"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x10" stat="CON" value="1"/>
<add order="0x40" stat="talismansLimit" value="1"/>
</for>
</skill>
<skill id="55250" levels="1" name="Bracelet of Duty - Lv. 3">
<set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_03"/>
<set name="target" value="TARGET_SELF"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x10" stat="CON" value="1"/>
<add order="0x10" stat="MEN" value="1"/>
<add order="0x40" stat="talismansLimit" value="2"/>
</for>
</skill>
<skill id="55251" levels="1" name="Bracelet of Duty - Lv. 4">
<set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_04"/>
<set name="target" value="TARGET_SELF"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x10" stat="CON" value="1"/>
<add order="0x10" stat="MEN" value="1"/>
<add order="0x10" stat="WIT" value="1"/>
<add order="0x10" stat="DEX" value="1"/>
<add order="0x40" stat="talismansLimit" value="2"/>
</for>
</skill>
<skill id="55252" levels="1" name="Bracelet of Duty - Lv. 5">
<set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_05"/>
<set name="target" value="TARGET_SELF"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x10" stat="CON" value="1"/>
<add order="0x10" stat="MEN" value="1"/>
<add order="0x10" stat="WIT" value="1"/>
<add order="0x10" stat="DEX" value="1"/>
<add order="0x10" stat="STR" value="1"/>
<add order="0x10" stat="INT" value="1"/>
<add order="0x40" stat="talismansLimit" value="3"/>
</for>
</skill>
Код:
<skill id="55290" levels="1" name="Devi�s Ring">
<set name="icon" value="icon.ev_11th_rare_acc_ring"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x40" stat="maxHp" value="20"/>
<add order="0x40" stat="pAtk" value="5"/>
<add order="0x40" stat="mAtk" value="3"/>
</for>
</skill>
<skill id="55291" levels="1" name="Devi�s Ring">
<set name="icon" value="icon.ev_11th_rare_acc_ring"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x40" stat="maxHp" value="20"/>
<add order="0x40" stat="pAtk" value="5"/>
<add order="0x40" stat="mAtk" value="3"/>
</for>
</skill>
<skill id="55292" levels="1" name="Devi�s Earring">
<set name="icon" value="icon.ev_11th_rare_acc_earing"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x40" stat="regMp" value="0.2"/>
<mul order="0x30" stat="hpEff" value="1.02"/>
<add order="0x40" stat="maxMp" value="20"/>
</for>
</skill>
<skill id="55293" levels="1" name="Devi�s Earring">
<set name="icon" value="icon.ev_11th_rare_acc_earing"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x40" stat="regMp" value="0.2"/>
<mul order="0x30" stat="hpEff" value="1.02"/>
<add order="0x40" stat="maxMp" value="20"/>
</for>
</skill>
<skill id="55294" levels="1" name="Devi�s Necklace">
<set name="icon" value="icon.ev_11th_rare_acc_necklace"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x40" stat="maxMp" value="20"/>
<add order="0x40" stat="pDef" value="5"/>
<add order="0x40" stat="mDef" value="3"/>
</for>
</skill>
<skill id="55295" levels="1" name="Devi�s Necklace">
<set name="icon" value="icon.ev_11th_rare_acc_necklace"/>
<set name="operate_type" value="P"/>
<for>
<add order="0x40" stat="maxMp" value="20"/>
<add order="0x40" stat="pDef" value="5"/>
<add order="0x40" stat="mDef" value="3"/>
</for>
</skill>
<skill id="55296" levels="1" name="Scroll of Invisibility">
<set name="icon" value="icon.etc_aidcharm_cancel_valbreath_i00"/>
<set name="reuseDelay" value="240000"/>
<set name="hitTime" value="4000"/>
<set name="abnormal_effect" value="STEALTH"/>
<set name="abnormal_time" value="60"/>
<set name="abnormal_level" value="1"/>
<set name="target" value="TARGET_SELF"/>
<set name="skillType" value="BUFF"/>
<set name="operate_type" value="A2"/>
<for>
<effect name="SilentMove">
<mul order="0x30" stat="runSpd" value="0.6"/>
</effect>
</for>
</skill>