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#2 |
Спонсор Арены
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Ище...
Код:
<skill id="55214" levels="1" name="Teleport: Entrance to Mithril Mines"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70048"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="178619;-184616;-360"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55215" levels="1" name="Teleport: Entrance to the School of Dark Arts"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70049"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="-47129;59679;-3328"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55216" levels="1" name="Teleport: Entrance to Orc Barracks"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70050"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="-90562;108182;-3568"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55217" levels="1" name="Teleport: Entrance to Ruins of Agony"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70051"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="-56235;106668;-3760"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55218" levels="1" name="Teleport: Entrance to Ruins of Despair"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70052"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="-20043;-137688;-3872"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55219" levels="1" name="Teleport: Abandoned Camp"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70053"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="-56742;140569;-2624"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55220" levels="1" name="Teleport: Entrance to Ant Nest"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70054"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="-26111;173692;-4152"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55221" levels="1" name="Teleport: Entrance to Cruma Tower"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70055"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="17720;115736;-11848"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55222" levels="1" name="Teleport: Death Pass"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70056"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="70000;126636;-3808"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55223" levels="1" name="Teleport: Three-way crossroads at Dragon Valley"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70057"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="72936;11850;-3696"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55224" levels="1" name="Teleport: Entrance to Antharas\' Lair"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70058"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="131355;114451;-3712"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55225" levels="1" name="Teleport: Outlaw Forest"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70059"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="85752;-7688;-3056"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55226" levels="1" name="Teleport: Alligator Island"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70060"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="108888;178648;-3360"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> <skill id="55227" levels="1" name="Teleport: Entrance to Forgotten Temple"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="70061"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="loc" value="186584;20440;-3456"/> <!--TODO: Check.--> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="RECALL"/> <set name="operate_type" value="A2"/> </skill> Код:
<skill id="55235" levels="1" name="Adventurer�s Potion - Atk. Spd."> <set name="icon" value="icon.etc_reagent_green_i00"/> <set name="reuseDelay" value="3000"/> <set name="icon" value="icon.etc_reagent_green_i00"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_time" value="1200"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="attack_time_down"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <for> <effect> <mul order="0x30" stat="pAtkSpd" value="1.15"/> </effect> </for> </skill> <skill id="55236" levels="1" name="Adventurer�s Potion - Casting Spd."> <set name="icon" value="icon.etc_potion_of_acumen2_i00"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_time" value="1200"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="casting_time_down"/> <set name="magicType" value="SPECIAL"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <set name="isHandler" value="true"/> <for> <effect> <mul order="0x30" stat="mAtkSpd" value="1.23"/> </effect> </for> </skill> <skill id="55237" levels="1" name="Scroll: Vampiric Rage"> <set name="icon" value="icon.etc_scroll_white_i00"/> <set name="reuseDelay" value="3000"/> <set name="hitTime" value="4000"/> <set name="abnormal_time" value="1200"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="vampiric_attack"/> <set name="magicType" value="MAGIC"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <for> <effect> <add order="0x40" stat="absorbDam" value="6"/> </effect> </for> </skill> <skill id="55238" levels="1" name="Side Effect"> <set name="icon" value="icon.skill2513"/> <set name="reuseDelay" value="1800000"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_effect" value="BIG_HEAD"/> <set name="abnormal_time" value="600"/> <set name="abnormal_type" value="big_head"/> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <set name="isHandler" value="true"/> <set name="trait" value="ETC"/> <for> <effect/> </for> </skill> <skill id="55239" levels="1" name="Holiday Hat"> <set name="icon" value="icon.bm_romantic_chaperon_gold"/> <set name="reuseDelay" value="1800000"/> <set name="coolTime" value="500"/> <set name="castRange" value="400"/> <set name="hitTime" value="5000"/> <set name="magicType" value="MAGIC"/> <set name="power" value="50"/> <set name="hitCancelTime" value="500"/> <set name="target" value="TARGET_CORPSE_PLAYER"/> <set name="corpse" value="true"/> <set name="skillType" value="RESURRECT"/> <set name="canPet" value="true"/> <set name="itemConsumeId" value="3031"/> <set name="itemConsumeCount" value="50"/> <set name="isSkillTimePermanent" value="true"/> <set name="isReuseDelayPermanent" value="true"/> <set name="operate_type" value="A2"/> </skill> <skill id="55240" levels="1" name="Overwhelming Power of a Holiday Hat"> <set name="icon" value="icon.skill19226"/> <set name="reuseDelay" value="3600000"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_time" value="1200"/> <set name="abnormal_level" value="1"/> <!--<set name="abnormal_type" value="vote"/>--> <set name="magicLevel" value="1"/> <set name="magicType" value="SPECIAL"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <set name="isSelfDispellable" value="false"/> <set name="isPreservedOnDeath" value="true"/> <set name="buff_slot_type" value="-1"/> <for> <effect> <add order="0x40" stat="exp_rate_multiplier" value="1.05"/> <add order="0x40" stat="sp_rate_multiplier" value="1.05"/> </effect> </for> </skill> <skill id="55241" levels="1" name="Scroll: Mana Regeneration"> <set name="icon" value="icon.etc_scroll_white_i00"/> <set name="hitTime" value="4000"/> <set name="target" value="TARGET_NONE"/> <set name="skillType" value="NOTUSED"/> <set name="operate_type" value="P"/> </skill> <skill id="55242" levels="1" name="Scroll: Berserker Spirit"> <set name="icon" value="icon.etc_scroll_white_i00"/> <set name="hitTime" value="4000"/> <set name="abnormal_time" value="1200"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="berserker"/> <set name="magicType" value="MAGIC"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <for> <effect> <mul order="0x30" stat="mAtk" value="1.1"/> <mul order="0x30" stat="pAtk" value="1.05"/> <mul order="0x30" stat="pDef" value="0.95"/> <mul order="0x30" stat="mDef" value="0.9"/> <mul order="0x30" stat="mAtkSpd" value="1.05"/> <mul order="0x30" stat="pAtkSpd" value="1.05"/> <add order="0x40" stat="runSpd" value="5"/> <sub order="0x40" stat="pEvasRate" value="2"/> </effect> </for> </skill> <skill id="55243" levels="2" name="Scroll: Dance of the Warrior"> <set name="icon" value="icon.skill0271"/> <set name="reuseDelay" value="3000"/> <set name="hitTime" value="2500"/> <set name="abnormal_time" value="600"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="dance_of_warrior"/> <set name="magicType" value="MUSIC"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <for> <effect> <mul order="0x30" stat="pAtk" value="1.12"/> </effect> </for> </skill> <skill id="55244" levels="2" name="Scroll: Dance of the Mystic"> <set name="icon" value="icon.skill0273"/> <set name="reuseDelay" value="3000"/> <set name="hitTime" value="2500"/> <set name="abnormal_time" value="600"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="dance_of_warrior"/> <set name="magicType" value="MUSIC"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <for> <effect> <mul order="0x30" stat="mAtk" value="1.2"/> </effect> </for> </skill> <skill id="55245" levels="8" name="Teleport: Town of Aden"> <set name="icon" value="icon.skill0000"/> <set name="hitTime" value="20000"/> <set name="target" value="TARGET_NONE"/> <set name="skillType" value="NOTUSED"/> <set name="operate_type" value="P"/> </skill> <skill id="55246" levels="1" name="Rune of Boost"> <set name="icon" value="BranchSys3.lcon.g_rune_itemdrop_up"/> <set name="operate_type" value="P"/> <for> <add order="0x10" stat="STR" value="1"/> <add order="0x10" stat="INT" value="1"/> <add order="0x10" stat="DEX" value="1"/> <add order="0x10" stat="WIT" value="1"/> <add order="0x10" stat="CON" value="1"/> <add order="0x10" stat="MEN" value="1"/> </for> </skill> <skill id="55247" levels="1" name="Refined Romantic Chapeau"> <set name="icon" value="icon.accessory_archer_hat2_i00"/> <set name="operate_type" value="P"/> <for> <add order="0x40" stat="pAtk" value="33"/> <add order="0x40" stat="mAtk" value="41"/> </for> </skill> <skill id="55248" levels="1" name="Bracelet of Duty - Lv. 1"> <set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_01"/> <set name="target" value="TARGET_SELF"/> <set name="operate_type" value="P"/> <for> <add order="0x40" stat="talismansLimit" value="1"/> </for> </skill> <skill id="55249" levels="1" name="Bracelet of Duty - Lv. 2"> <set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_02"/> <set name="target" value="TARGET_SELF"/> <set name="operate_type" value="P"/> <for> <add order="0x10" stat="CON" value="1"/> <add order="0x40" stat="talismansLimit" value="1"/> </for> </skill> <skill id="55250" levels="1" name="Bracelet of Duty - Lv. 3"> <set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_03"/> <set name="target" value="TARGET_SELF"/> <set name="operate_type" value="P"/> <for> <add order="0x10" stat="CON" value="1"/> <add order="0x10" stat="MEN" value="1"/> <add order="0x40" stat="talismansLimit" value="2"/> </for> </skill> <skill id="55251" levels="1" name="Bracelet of Duty - Lv. 4"> <set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_04"/> <set name="target" value="TARGET_SELF"/> <set name="operate_type" value="P"/> <for> <add order="0x10" stat="CON" value="1"/> <add order="0x10" stat="MEN" value="1"/> <add order="0x10" stat="WIT" value="1"/> <add order="0x10" stat="DEX" value="1"/> <add order="0x40" stat="talismansLimit" value="2"/> </for> </skill> <skill id="55252" levels="1" name="Bracelet of Duty - Lv. 5"> <set name="icon" value="BranchIcon.Icon.g_pledge_bracelet_05"/> <set name="target" value="TARGET_SELF"/> <set name="operate_type" value="P"/> <for> <add order="0x10" stat="CON" value="1"/> <add order="0x10" stat="MEN" value="1"/> <add order="0x10" stat="WIT" value="1"/> <add order="0x10" stat="DEX" value="1"/> <add order="0x10" stat="STR" value="1"/> <add order="0x10" stat="INT" value="1"/> <add order="0x40" stat="talismansLimit" value="3"/> </for> </skill> Код:
<skill id="55290" levels="1" name="Devi�s Ring"> <set name="icon" value="icon.ev_11th_rare_acc_ring"/> <set name="operate_type" value="P"/> <for> <add order="0x40" stat="maxHp" value="20"/> <add order="0x40" stat="pAtk" value="5"/> <add order="0x40" stat="mAtk" value="3"/> </for> </skill> <skill id="55291" levels="1" name="Devi�s Ring"> <set name="icon" value="icon.ev_11th_rare_acc_ring"/> <set name="operate_type" value="P"/> <for> <add order="0x40" stat="maxHp" value="20"/> <add order="0x40" stat="pAtk" value="5"/> <add order="0x40" stat="mAtk" value="3"/> </for> </skill> <skill id="55292" levels="1" name="Devi�s Earring"> <set name="icon" value="icon.ev_11th_rare_acc_earing"/> <set name="operate_type" value="P"/> <for> <add order="0x40" stat="regMp" value="0.2"/> <mul order="0x30" stat="hpEff" value="1.02"/> <add order="0x40" stat="maxMp" value="20"/> </for> </skill> <skill id="55293" levels="1" name="Devi�s Earring"> <set name="icon" value="icon.ev_11th_rare_acc_earing"/> <set name="operate_type" value="P"/> <for> <add order="0x40" stat="regMp" value="0.2"/> <mul order="0x30" stat="hpEff" value="1.02"/> <add order="0x40" stat="maxMp" value="20"/> </for> </skill> <skill id="55294" levels="1" name="Devi�s Necklace"> <set name="icon" value="icon.ev_11th_rare_acc_necklace"/> <set name="operate_type" value="P"/> <for> <add order="0x40" stat="maxMp" value="20"/> <add order="0x40" stat="pDef" value="5"/> <add order="0x40" stat="mDef" value="3"/> </for> </skill> <skill id="55295" levels="1" name="Devi�s Necklace"> <set name="icon" value="icon.ev_11th_rare_acc_necklace"/> <set name="operate_type" value="P"/> <for> <add order="0x40" stat="maxMp" value="20"/> <add order="0x40" stat="pDef" value="5"/> <add order="0x40" stat="mDef" value="3"/> </for> </skill> <skill id="55296" levels="1" name="Scroll of Invisibility"> <set name="icon" value="icon.etc_aidcharm_cancel_valbreath_i00"/> <set name="reuseDelay" value="240000"/> <set name="hitTime" value="4000"/> <set name="abnormal_effect" value="STEALTH"/> <set name="abnormal_time" value="60"/> <set name="abnormal_level" value="1"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operate_type" value="A2"/> <for> <effect name="SilentMove"> <mul order="0x30" stat="runSpd" value="0.6"/> </effect> </for> </skill>
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