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Старый 02.10.2015, 08:08   #1
Scorpius
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Лампочка Особая Бижутерия с Олимпа (FIXED)

=================================================
[11:06:19] INFO Project Revision: ........ L2s [18003]
[11:06:19] INFO Build Revision: .......... 5762
[11:06:19] INFO Update: .................. Epic Tale of Aden: Infinite of Odyssey
[11:06:19] INFO Build date: .............. 2015.09.24 22:55
[11:06:19] INFO Compiler version: ........ 1.8.0_60-b27 (Oracle Corporation)
=================================================

Код:
<armor id="45585" name="Special Water Resistance Necklace">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="NECKLACE"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="174"/>
			<add stat="maxMp" order="0x60" value="65"/>
		</for>
		<skills>
			<skill id="13670" level="1"/>
		</skills>
	</armor>
	<armor id="45586" name="Special Fire Resistance Necklace">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="NECKLACE"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="174"/>
			<add stat="maxMp" order="0x60" value="65"/>
		</for>
		<skills>
			<skill id="13671" level="1"/>
		</skills>
	</armor>
	<armor id="45587" name="Special Holy Resistance Necklace">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="NECKLACE"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="174"/>
			<add stat="maxMp" order="0x60" value="65"/>
		</for>
		<skills>
			<skill id="13672" level="1"/>
		</skills>
	</armor>
	<armor id="45588" name="Special Dark Resistance Necklace">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="NECKLACE"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="174"/>
			<add stat="maxMp" order="0x60" value="65"/>
		</for>
		<skills>
			<skill id="13673" level="1"/>
		</skills>
	</armor>
	<armor id="45589" name="Special Wind Resistance Necklace">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="NECKLACE"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="174"/>
			<add stat="maxMp" order="0x60" value="65"/>
		</for>
		<skills>
			<skill id="13674" level="1"/>
		</skills>
	</armor>
	<armor id="45590" name="Special Earth Resistance Necklace">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="NECKLACE"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="174"/>
			<add stat="maxMp" order="0x60" value="65"/>
		</for>
		<skills>
			<skill id="13675" level="1"/>
		</skills>
	</armor>
	<armor id="45591" name="Special Earth Resistance Ring">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="87"/>
			<add stat="maxMp" order="0x60" value="33"/>
		</for>
		<skills>
			<skill id="13676" level="1"/>
		</skills>
	</armor>
	<armor id="45592" name="Special Water Resistance Ring">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="87"/>
			<add stat="maxMp" order="0x60" value="33"/>
		</for>
		<skills>
			<skill id="13677" level="1"/>
		</skills>
	</armor>
	<armor id="45593" name="Special Fire Resistance Ring">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="87"/>
			<add stat="maxMp" order="0x60" value="33"/>
		</for>
		<skills>
			<skill id="13678" level="1"/>
		</skills>
	</armor>
	<armor id="45594" name="Special Holy Resistance Ring">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="87"/>
			<add stat="maxMp" order="0x60" value="33"/>
		</for>
		<skills>
			<skill id="13679" level="1"/>
		</skills>
	</armor>
	<armor id="45595" name="Special Dark Resistance Ring">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="87"/>
			<add stat="maxMp" order="0x60" value="33"/>
		</for>
		<skills>
			<skill id="13680" level="1"/>
		</skills>
	</armor>
	<armor id="45596" name="Special Wind Resistance Ring">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_FINGER"/>
			<slot id="LEFT_FINGER"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="87"/>
			<add stat="maxMp" order="0x60" value="33"/>
		</for>
		<skills>
			<skill id="13681" level="1"/>
		</skills>
	</armor>
	<armor id="45597" name="Special Resistance Earring - Stun">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13682" level="1"/>
		</skills>
	</armor>
	<armor id="45598" name="Special Resistance Earring - Hold">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13683" level="1"/>
		</skills>
	</armor>
	<armor id="45599" name="Special Resistance Earring - Bleed">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13684" level="1"/>
		</skills>
	</armor>
<armor id="45600" name="Special Resistance Earring - Paralyze">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13685" level="1"/>
		</skills>
	</armor>
	<armor id="45601" name="Special Resistance Earring - Mental Attack">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13686" level="1"/>
		</skills>
	</armor>
	<armor id="45602" name="Special Resistance Earring - Sleep">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13687" level="1"/>
		</skills>
	</armor>
	<armor id="45603" name="Special Resistance Earring - Poison">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13688" level="1"/>
		</skills>
	</armor>
	<armor id="45604" name="Special Resistance Earring - Knock Back/Knock Down">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13689" level="1"/>
		</skills>
	</armor>
	<armor id="45605" name="Special Resistance Earring - Aerial Yoke">
		<set name="commissionable" value="false"/>
		<set name="sellable" value="false"/>
		<set name="crystal_type" value="R"/>
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="type" value="NONE"/>
		<set name="weight" value="150"/>
		<equip>
			<slot id="RIGHT_EAR"/>
			<slot id="LEFT_EAR"/>
		</equip>
		<for>
			<add stat="mDef" order="0x10" value="130"/>
			<add stat="maxMp" order="0x60" value="49"/>
		</for>
		<skills>
			<skill id="13690" level="1"/>
		</skills>
	</armor>
Код:
<skill id="13670" levels="1" name="Special Water Resistance Necklace">
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="mReuse" value="0.95"/>
			<mul order="0x30" stat="pReuse" value="0.95"/>			
		</for>
	</skill>
	<skill id="13671" levels="1" name="Special Fire Resistance Necklace">
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="mReuse" value="0.95"/>
			<mul order="0x30" stat="pReuse" value="0.95"/>			
		</for>
	</skill>
	<skill id="13672" levels="1" name="Special Holy Resistance Necklace">
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="mReuse" value="0.95"/>
			<mul order="0x30" stat="pReuse" value="0.95"/>			
		</for>
	</skill>
	<skill id="13673" levels="1" name="Special Dark Resistance Necklace">
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="mReuse" value="0.95"/>
			<mul order="0x30" stat="pReuse" value="0.95"/>			
		</for>
	</skill>
	<skill id="13674" levels="1" name="Special Wind Resistance Necklace">
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="mReuse" value="0.95"/>
			<mul order="0x30" stat="pReuse" value="0.95"/>			
		</for>
	</skill>
	<skill id="13675" levels="1" name="Special Earth Resistance Necklace">
		<set name="icon" value="icon.accessary_inferno_necklace_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="mReuse" value="0.95"/>
			<mul order="0x30" stat="pReuse" value="0.95"/>			
		</for>
	</skill>
	<skill id="13676" levels="1" name="Special Earth Resistance Ring">
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="pCritDamage" value="1.05"/>
			<mul order="0x30" stat="mCritDamage" value="1.05"/>
		</for>
	</skill>
	<skill id="13677" levels="1" name="Special Water Resistance Ring">
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="pCritDamage" value="1.05"/>
			<mul order="0x30" stat="mCritDamage" value="1.05"/>
		</for>
	</skill>
	<skill id="13678" levels="1" name="Special Fire Resistance Ring">
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="pCritDamage" value="1.05"/>
			<mul order="0x30" stat="mCritDamage" value="1.05"/>
		</for>
	</skill>
	<skill id="13679" levels="1" name="Special Holy Resistance Ring">
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="pCritDamage" value="1.05"/>
			<mul order="0x30" stat="mCritDamage" value="1.05"/>
		</for>
	</skill>
	<skill id="13680" levels="1" name="Special Dark Resistance Ring">
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="pCritDamage" value="1.05"/>
			<mul order="0x30" stat="mCritDamage" value="1.05"/>
		</for>
	</skill>
	<skill id="13681" levels="1" name="Special Wind Resistance Ring">
		<set name="icon" value="icon.accessary_inferno_ring_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<mul order="0x30" stat="pCritDamage" value="1.05"/>
			<mul order="0x30" stat="mCritDamage" value="1.05"/>
		</for>
	</skill>
	<skill id="13682" levels="1" name="Special Resistance Earring - Stun">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="stunPower" value="40"/>
			<add order="0x40" stat="stunResist" value="40"/>
		</for>
	</skill>
	<skill id="13683" levels="1" name="Special Resistance Earring - Hold">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="rootResist" value="40"/>
			<add order="0x40" stat="rootPower" value="40"/>
		</for>
	</skill>
	<skill id="13684" levels="1" name="Special Resistance Earring - Bleed">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="bleedResist" value="40"/>
			<add order="0x40" stat="bleedPower" value="40"/>
		</for>
	</skill>
	<skill id="13685" levels="1" name="Special Resistance Earring - Paralyze">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="paralyzeResist" value="40"/>
			<add order="0x40" stat="paralyzePower" value="40"/>
		</for>
	</skill>
	<skill id="13686" levels="1" name="Special Resistance Earring - Mental Attack">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="mentalResist" value="40"/>
			<add order="0x40" stat="mentalPower" value="40"/>
		</for>
	</skill>
	<skill id="13687" levels="1" name="Special Resistance Earring - Sleep">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="sleepPower" value="40"/>
			<add order="0x40" stat="sleepResist" value="40"/>
		</for>
	</skill>
	<skill id="13688" levels="1" name="Special Resistance Earring - Poison">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="poisonPower" value="40"/>
			<add order="0x40" stat="poisonResist" value="40"/>
		</for>
	</skill>
	<skill id="13689" levels="1" name="Special Resistance Earring - Knock Back/Knock Down">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="knockBackResist" value="40"/>
			<add order="0x40" stat="knockDownResist" value="40"/>
		</for>
	</skill>
	<skill id="13690" levels="1" name="Special Resistance Earring - Aerial Yoke">
		<set name="icon" value="icon.accessary_inferno_earing_i00"/>
		<set name="magicLevel" value="85"/>
		<set name="operateType" value="OP_PASSIVE"/>
		<for>
			<mul order="0x30" stat="maxCp" value="1.10"/>
			<add order="0x40" stat="absorbDam" value="3"/>
			<add order="0x40" stat="absorbBowDam" value="3"/>
			<add order="0x40" stat="absorbPSkillDam" value="3"/>
			<add order="0x40" stat="absorbMSkillDam" value="3"/>
			<add order="0x40" stat="airjokePower" value="40"/>
			<add order="0x40" stat="airjokeResist" value="40"/>
		</for>
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Старый 05.10.2015, 03:28   #2
Core
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