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Спонсор Арены
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[20:53:42] INFO Project Revision: ........ L2s [17451] [20:53:42] INFO Build Revision: .......... 5329 [20:53:42] INFO Update: .................. Epic Tale of Aden: Infinite of Odyssey [20:53:42] INFO Build date: .............. 2015.08.15 00:46 [20:53:42] INFO Compiler version: ........ 1.8.0_45-b14 (Oracle Corporation) [20:53:42] INFO ================================================= Прошу помочь исправить скил (уже исправленный вариант) Код:
<skill id="10255" levels="10" name="Superior Momentum Mastery"> <table name="#chance1">40</table> <table name="#chance2">20 22 24 26 30 32 36 38 40</table> <table name="#magicLevel">85 90 95 99 100 102 104</table> <set name="icon" value="icon.skill10255"/> <set name="magicLevel" value="#magicLevel"/> <set name="operateType" value="OP_PASSIVE"/> <set name="analog_skills" value="992;993"/> <triggers> <trigger id="6813" level="1" type="ATTACK" chance="#chance2"/> <trigger id="6813" level="1" type="CRIT" chance="#chance1"/> <trigger id="10284" level="1" type="CRIT" chance="10"/> </triggers> </skill> Код:
<skill id="10284" levels="3" name="Lightning Force"> <!-- По сути верно но нада проверять! --> <table name="#icon">icon.skill10284 icon.skill10284_2 icon.skill10284_3</table> <table name="#pAtk">1.10 1.20 1.30</table> <table name="#spd">5 7 10</table> <table name="#chance">10 10 10</table> <table name="#levelfit">1 2 3</table> <table name="#abnormal_level">1 2 3</table> <table name="#abnormal_time">30 20 15</table> <set name="icon" value="#icon"/> <set name="castRange" value="400"/> <set name="abnormal_time" value="#abnormal_time"/> <set name="abnormal_level" value="#abnormal_level"/> <set name="abnormal_type" value="weapon_master_special"/> <set name="magicLevel" value="85"/> <set name="magicType" value="ITEM"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF_CHARGER"/> <set name="targetBuff" value="10284"/> <set name="operateType" value="OP_ACTIVE"/> <for> <effect> <mul order="0x60" stat="pAtk" value="#pAtk"> <using kind="Sword, Big Sword, Blunt, Big Blunt, Dual Sword, Dual Blunt, Pole, Dual Fist"/> </mul> <add order="0x40" stat="runSpd" value="#spd"/> <triggers> <trigger id="10284" level="#levelfit" type="CRIT" chance="10"> <player damage="1;0"/> </trigger> </triggers> </effect> </for> </skill> Прошу помочь исправить.
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