![]() |
#6 |
Спонсор Арены
|
![]()
все...
Код:
<armor id="90837" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90838" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90839" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90840" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90841" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90842" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90843" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90844" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90845" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90846" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90847" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90848" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90849" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90850" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90851" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90852" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90853" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90854" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor>
__________________
|
![]() |