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Спонсор Арены
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Cruel Love Potion
http://l2central.info/wiki/Эликсир_Беспощадной_Любви Код:
<etcitem id="39480" name="Cruel Love Potion"> <set name="commissionable" value="false"/> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="type" value="POTION"/> <set name="freightable" value="true"/> <set name="reuse_delay" value="500"/> <set name="crystal_type" value="NONE"/> <set name="dropable" value="false"/> <set name="icon" value="icon.etc_potion_gold_i00"/> <set name="stackable" value="true"/> <set name="tradeable" value="false"/> <set name="weight" value="36"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <skills> <skill id="17918" level="1"/> </skills> </etcitem> Код:
<skill id="17918" levels="1" name="Cruel Love Potion"> <set name="reuseDelay" value="600000"/> <set name="hitTime" value="100"/> <set name="icon" value="icon.love_potion"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="abnormal_time" value="1"/> <set name="magicLevel" value="1"/> <set name="magicType" value="AWAKED_BUFF"/> <set name="itemConsumeId" value="39480"/> <set name="itemConsumeCount" value="1"/> <set name="hitCancelTime" value="500"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="buff_special_class"/> <for> <effect> <triggers> <trigger id="18010" level="1" type="ON_EXIT_EFFECT"/> <trigger id="18011" level="1" type="ON_EXIT_EFFECT"/> <trigger id="18012" level="1" type="ON_EXIT_EFFECT"/> <trigger id="18013" level="1" type="ON_EXIT_EFFECT"/> <trigger id="18014" level="1" type="ON_EXIT_EFFECT"/> </triggers> </effect> </for> </skill> Код:
<skill id="18010" levels="1" name="Love Potion: Atk. Spd."> <set name="reuseDelay" value="600000"/> <set name="icon" value="icon.love_potion_attack_speed"/> <set name="abnormal_time" value="30"/> <set name="magicLevel" value="1"/> <set name="magicType" value="AWAKED_BUFF"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="buff_special_class"/> <for> <effect> <add order="0x40" stat="pAtkSpd" value="1500"/> <add order="0x40" stat="defenceFire" value="30"/> <add order="0x40" stat="defenceWater" value="30"/> <add order="0x40" stat="defenceWind" value="30"/> <add order="0x40" stat="defenceEarth" value="30"/> <add order="0x40" stat="defenceHoly" value="30"/> <add order="0x40" stat="defenceUnholy" value="30"/> </effect> </for> </skill> <skill id="18011" levels="1" name="Love Potion: Casting Spd."> <set name="reuseDelay" value="600000"/> <set name="icon" value="icon.love_potion_magic_speed"/> <set name="abnormal_time" value="30"/> <set name="magicLevel" value="1"/> <set name="magicType" value="AWAKED_BUFF"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="buff_special_class"/> <for> <effect> <add order="0x40" stat="mAtkSpd" value="1999"/> <add order="0x40" stat="defenceFire" value="30"/> <add order="0x40" stat="defenceWater" value="30"/> <add order="0x40" stat="defenceWind" value="30"/> <add order="0x40" stat="defenceEarth" value="30"/> <add order="0x40" stat="defenceHoly" value="30"/> <add order="0x40" stat="defenceUnholy" value="30"/> </effect> </for> </skill> <skill id="18012" levels="1" name="Love Potion: Speed"> <set name="reuseDelay" value="600000"/> <set name="icon" value="icon.love_potion_move_speed"/> <set name="abnormal_time" value="30"/> <set name="magicLevel" value="1"/> <set name="magicType" value="AWAKED_BUFF"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="buff_special_class"/> <for> <effect> <add order="0x40" stat="runSpd" value="300"/> <add order="0x40" stat="defenceFire" value="30"/> <add order="0x40" stat="defenceWater" value="30"/> <add order="0x40" stat="defenceWind" value="30"/> <add order="0x40" stat="defenceEarth" value="30"/> <add order="0x40" stat="defenceHoly" value="30"/> <add order="0x40" stat="defenceUnholy" value="30"/> </effect> </for> </skill> <skill id="18013" levels="1" name="Love Potion: P. Critical Rate"> <set name="reuseDelay" value="600000"/> <set name="icon" value="icon.love_potion_ad_ctr"/> <set name="abnormal_time" value="30"/> <set name="magicLevel" value="1"/> <set name="magicType" value="AWAKED_BUFF"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="buff_special_class"/> <for> <effect> <add order="0x40" stat="pCritRate" value="50"/> <add order="0x40" stat="defenceFire" value="30"/> <add order="0x40" stat="defenceWater" value="30"/> <add order="0x40" stat="defenceWind" value="30"/> <add order="0x40" stat="defenceEarth" value="30"/> <add order="0x40" stat="defenceHoly" value="30"/> <add order="0x40" stat="defenceUnholy" value="30"/> </effect> </for> </skill> <skill id="18014" levels="1" name="Love Potion: M. Critical Rate"> <set name="reuseDelay" value="600000"/> <set name="icon" value="icon.love_potion_ap_ctr"/> <set name="abnormal_time" value="30"/> <set name="magicLevel" value="1"/> <set name="magicType" value="AWAKED_BUFF"/> <set name="isHandler" value="true"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="BUFF"/> <set name="operateType" value="OP_ACTIVE"/> <set name="abnormal_level" value="1"/> <set name="abnormal_type" value="buff_special_class"/> <for> <effect> <add order="0x40" stat="mCritRate" value="50"/> <add order="0x40" stat="defenceFire" value="30"/> <add order="0x40" stat="defenceWater" value="30"/> <add order="0x40" stat="defenceWind" value="30"/> <add order="0x40" stat="defenceEarth" value="30"/> <add order="0x40" stat="defenceHoly" value="30"/> <add order="0x40" stat="defenceUnholy" value="30"/> </effect> </for>
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Последний раз редактировалось Scorpius; 12.04.2015 в 11:55. |
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