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Спонсор Арены
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[07.10.16 10:11:30:042] INFO gameserver.GameServer: =================================================
[07.10.16 10:11:30:045] INFO gameserver.GameServer: Project Revision: ........ L2s [24667] [07.10.16 10:11:30:045] INFO gameserver.GameServer: Build Revision: .......... 9215 [07.10.16 10:11:30:045] INFO gameserver.GameServer: Update: .................. Epic Tale of Aden: Underground [07.10.16 10:11:30:045] INFO gameserver.GameServer: Build date: .............. 2016.10.02 23:51 [07.10.16 10:11:30:045] INFO gameserver.GameServer: Compiler version: ........ 1.8.0_101-b13 (Oracle Corporation) [07.10.16 10:11:30:046] INFO gameserver.GameServer: ================================================= Помогите исправить заточку скила, не понимаю где я дурак. Заточка на п дэф не работает. (м дэф не проверял) Код:
<skill id="11299" levels="2" name="Servitor Balance Life"> <table name="#magicLevel">85</table> <table name="#heal">0 333</table> <table name="#abnormal_level">1 2</table> <table name="#abnormal_time">0 15</table> <table name="#mp_consume">63 178</table> <table name="#pDef">1</table> <table name="#mDef">1</table> <set name="icon" value="icon.skill11299"/> <set name="reuseDelay" value="30000"/> <set name="coolTime" value="200"/> <set name="castRange" value="900"/> <set name="hitTime" value="5000"/> <set name="mp_consume" value="#mp_consume"/> <set name="effectPoint" value="398"/> <set name="magicLevel" value="#magicLevel"/> <set name="magicType" value="MAGIC"/> <set name="operateType" value="OP_ACTIVE"/> <set name="abnormal_time" value="#abnormal_time"/> <set name="abnormal_level" value="#abnormal_level"/> <set name="abnormal_type" value="life_force_others"/> <set name="power" value="1000"/> <set name="skillType" value="BALANCE"/> <set name="target" value="TARGET_SELF_AND_SUMMONS"/> <set name="skillRadius" value="900"/> <enchant_info type="1" name="Shield"> <table name="#pDef">1.01 1.014 1.018 1.022 1.026 1.03 1.034 1.038 1.042 1.046 1.05 1.054 1.058 1.062 1.066 1.07 1.074 1.078 1.082 1.086 1.09 1.094 1.098 1.102 1.106 1.11 1.114 1.118 1.122 1.126</table> <enchant_tables skill_level="2" enchant_levels="30"/> </enchant_info> <enchant_info type="2" name="Magic Shield"> <table name="#mDef">1.01 1.014 1.018 1.022 1.026 1.03 1.034 1.038 1.042 1.046 1.05 1.054 1.058 1.062 1.066 1.07 1.074 1.078 1.082 1.086 1.09 1.094 1.098 1.102 1.106 1.11 1.114 1.118 1.122 1.126</table> <enchant_tables skill_level="2" enchant_levels="30"/> </enchant_info> <for> <effect name="RestoreHP" interval="1" value="#heal"/> <mul order="0x30" stat="pDef" value="#pDef"/> <mul order="0x30" stat="mDef" value="#mDef"/> </for> </skill>
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