|
![]() |
#1 |
Спонсор Арены
|
![]()
Еще...
Код:
<armor id="70101" name="Refined Romantic Chapeau: Gold" add_name="7-day"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.bm_romantic_chaperon_gold"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="durability" value="10080"/> <set name="temporal" value="true"/> <equip> <slot id="HAIR_ALL"/> </equip> <skills> <skill id="39044" level="1"/> <!--Refined Romantic Chapeau: Gold 1--> <skill id="39045" level="1"/> <!--Refined Romantic Chapeau: Gold 2--> <skill id="39043" level="1"/> <!--Refined Romantic Chapeau: Gold 3--> </skills> </armor> <etcitem id="70102" name="Adventurerâs Potion - Atk. Spd."> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="icon.etc_reagent_green_i00"/> <set name="weight" value="5"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="POTION"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <skills> <skill id="55235" level="1"/> </skills> </etcitem> <etcitem id="70103" name="Adventurerâs Potion - Casting Spd."> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="icon.etc_potion_of_acumen2_i00"/> <set name="weight" value="5"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="POTION"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <skills> <skill id="55236" level="1"/> </skills> </etcitem> <etcitem id="70104" name="Scroll: Vampiric Rage"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="icon.etc_scroll_white_i00"/> <set name="weight" value="5"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="SCROLL"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <skills> <skill id="55237" level="1"/> </skills> </etcitem> <etcitem id="70105" name="Scroll of Mana"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="icon.etc_scroll_white_i00"/> <set name="weight" value="5"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="SCROLL"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <skills> <skill id="55236" level="1"/> </skills> </etcitem> <etcitem id="70106" name="Rune of Boost" add_name="7-day"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="BranchSys3.lcon.g_rune_itemdrop_up"/> <set name="crystal_type" value="NONE"/> <set name="type" value="RUNE"/> <set name="durability" value="10080"/> <set name="temporal" value="true"/> <skills> <skill id="55246" level="1"/> </skills> </etcitem> <etcitem id="70107" name="Scroll: Berserker Spirit"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="icon.etc_scroll_white_i00"/> <set name="weight" value="5"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="SCROLL"/> <set name="handler" value="SkillsReduce"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <skills> <skill id="55242" level="1"/> </skills> </etcitem> <armor id="70108" name="Fire Dragon Pendant - Lv. 3" add_name="7-day"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="BranchIcon.Icon.bm_pendant_pve"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="durability" value="10080"/> <set name="temporal" value="true"/> <equip> <slot id="PENDANT"/> </equip> <for> <add stat="pDef" order="0x10" value="28"/> </for> </armor> <armor id="70109" name="Water Dragon Pendant - Lv. 3" add_name="7-day"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="BranchIcon.Icon.bm_pendant_pvp_blue"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="durability" value="10080"/> <set name="temporal" value="true"/> <equip> <slot id="PENDANT"/> </equip> <for> <add stat="pDef" order="0x10" value="28"/> </for> </armor> <etcitem id="70110" name="Scroll: Dance of the Warrior"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="BranchIcon.Icon.etc_g_bm_dance_scroll_i00"/> <set name="weight" value="5"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="SCROLL"/> <set name="handler" value="SkillsReduce"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <skills> <skill id="55243" level="2"/> </skills> </etcitem> <etcitem id="70111" name="Scroll: Dance of the Mystic"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="icon" value="BranchIcon.Icon.etc_g_bm_dance_scroll_i00"/> <set name="weight" value="5"/> <set name="stackable" value="true"/> <set name="crystal_type" value="NONE"/> <set name="type" value="SCROLL"/> <set name="handler" value="SkillsReduce"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <skills> <skill id="55244" level="2"/> </skills> </etcitem> <armor id="70112" name="Refined Romantic Chapeau - Special Trait" add_name="7-day"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_archer_hat2_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="durability" value="10080"/> <set name="temporal" value="true"/> <equip> <slot id="HAIR_ALL"/> </equip> <skills> <skill id="55247" level="1"/> </skills> </armor> <armor id="70114" name="Agathion - Singer & Dancer" add_name="7-day"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="BranchSys2.icon.br_aga_singer_dancer_i00"/> <set name="type" value="NONE"/> <set name="weight" value="150"/> <set name="durability" value="10080"/> <set name="temporal" value="true"/> <cond msgId="1508"> <player olympiad="false"/> </cond> <equip> <slot id="LEFT_BRACELET"/> </equip> <skills> <skill id="21233" level="1"/> <skill id="23234" level="1"/> <skill id="3267" level="1"/> <skill id="39016" level="1"/> <skill id="39017" level="1"/> <skill id="39018" level="1"/> </skills> </armor> Код:
<armor id="70687" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70688" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70689" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70690" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70691" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70692" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70693" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70694" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70695" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70696" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70697" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70698" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70699" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> Код:
<armor id="70700" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70701" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70702" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70703" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70704" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70705" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70706" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70707" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70708" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70709" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70710" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70711" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70712" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70713" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70714" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70715" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70716" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70717" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70718" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70719" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70720" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70721" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70722" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70723" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70724" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70725" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70726" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70727" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70728" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70729" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70730" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70731" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70732" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70733" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70734" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70735" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70736" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70737" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70738" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70739" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70740" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70741" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70742" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70743" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70744" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70745" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70746" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70747" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70748" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70749" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="70750" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="70751" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="70752" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor>
__________________
|
![]() |
![]() |
#2 |
Спонсор Арены
|
![]()
все...
Код:
<armor id="90837" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90838" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90839" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90840" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90841" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90842" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90843" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90844" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90845" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90846" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90847" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90848" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90849" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90850" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90851" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90852" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90853" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90854" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor>
__________________
|
![]() |
![]() |
#3 |
Спонсор Арены
|
![]()
<skill id="247" levels="1" name="Build Headquarters">
<set name="icon" value="icon.skill0247"/> <set name="reuseDelay" value="1800000"/> <set name="hitTime" value="4000"/> <set name="mp_consume" value="30"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="magicLevel" value="30"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="1458"/> <set name="itemConsumeCount" value="500"/> <set name="hitCancelTime" value="4000"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="SUMMON_FLAG"/> <set name="flagType" value="NORMAL"/> <set name="operate_type" value="A2"/> <set name="isSkillTimePermanent" value="true"/> <set name="isReuseDelayPermanent" value="true"/> </skill> Фикс на установку флага... Кланы соснули из-за этой недоработки.
__________________
|
![]() |
![]() |
#4 |
Модератор
Регистрация: 03.06.2012
Сообщений: 4,624
|
![]()
Добавлено. Спасибо!
Закрыто.
__________________
Техническая поддержка L2-Scripts Внимание: с 1 мая 2015 г. скайп технической поддержки будет: L2-scripts старый скайп тех поддержки обслуживаться не будет ! |
![]() |