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#1 |
Спонсор Арены
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все...
Код:
<armor id="90837" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90838" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90839" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90840" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90841" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90842" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90843" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90844" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90845" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90846" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90847" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90848" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90849" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90850" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90851" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor> <armor id="90852" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="STR" order="0x10" value="1"/> <add stat="INT" order="0x10" value="1"/> </for> </armor> <armor id="90853" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="DEX" order="0x10" value="1"/> <add stat="WIT" order="0x10" value="1"/> </for> </armor> <armor id="90854" name="Noname Hat"> <set name="sellable" value="false"/> <set name="privatestoreable" value="false"/> <set name="dropable" value="false"/> <set name="tradeable" value="false"/> <set name="crystal_type" value="NONE"/> <set name="icon" value="icon.accessory_sheep_cap_white_i00"/> <set name="price" value="0"/> <set name="type" value="NONE"/> <set name="weight" value="10"/> <equip> <slot id="HAIR_ALL"/> </equip> <for> <add stat="CON" order="0x10" value="1"/> <add stat="MEN" order="0x10" value="1"/> </for> </armor>
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#2 |
Спонсор Арены
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<skill id="247" levels="1" name="Build Headquarters">
<set name="icon" value="icon.skill0247"/> <set name="reuseDelay" value="1800000"/> <set name="hitTime" value="4000"/> <set name="mp_consume" value="30"/> <set name="ride_state" value="NONE;STRIDER;WYVERN;WOLF"/> <set name="magicLevel" value="30"/> <set name="magicType" value="SPECIAL"/> <set name="itemConsumeId" value="1458"/> <set name="itemConsumeCount" value="500"/> <set name="hitCancelTime" value="4000"/> <set name="target" value="TARGET_SELF"/> <set name="skillType" value="SUMMON_FLAG"/> <set name="flagType" value="NORMAL"/> <set name="operate_type" value="A2"/> <set name="isSkillTimePermanent" value="true"/> <set name="isReuseDelayPermanent" value="true"/> </skill> Фикс на установку флага... Кланы соснули из-за этой недоработки.
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#3 |
Модератор
Регистрация: 03.06.2012
Сообщений: 4,624
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Добавлено. Спасибо!
Закрыто.
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Техническая поддержка L2-Scripts Внимание: с 1 мая 2015 г. скайп технической поддержки будет: L2-scripts старый скайп тех поддержки обслуживаться не будет ! |
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