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#2 |
Спонсор Арены
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И еще ребят.
Вот так не работает: Код:
<skill id="11309" levels="1" name="Mass Servitor Blessing"> <table name="#enabledHp">false</table> <table name="#enabledMp">false</table> <set name="icon" value="icon.skill1301"/> <set name="reuseDelay" value="30000"/> <set name="coolTime" value="500"/> <set name="castRange" value="900"/> <set name="hitTime" value="3500"/> <set name="mp_consume" value="70"/> <set name="analog_skills" value="1301"/> <set name="hitCancelTime" value="500"/> <set name="magicLevel" value="85"/> <set name="magicType" value="MAGIC"/> <set name="operateType" value="OP_ACTIVE"/> <set name="skillRadius" value="900"/> <set name="skillType" value="BUFF"/> <set name="target" value="TARGET_SERVITORS"/> <enchant_info type="1" name="Major"> <enchant_tables skill_level="1" enchant_levels="30"> <table name="#enabledHp">true</table> <table name="#healHp">1936 2072 2207 2342 2477 2612 2747 2882 3017 3152 3288 3423 3558 3693 3828 3964 4099 4234 4369 4504</table> </enchant_tables> </enchant_info> <enchant_info type="2" name="Recharge"> <enchant_tables skill_level="1" enchant_levels="30"> <table name="#enabledMp">true</table> <table name="#healMp">532 570 607 644 681 718 756 793 830 867 904 942 979 1016 1053 1090 1128 1165 1202 1240</table> </enchant_tables> </enchant_info> <for> <effect instant="true" name="i_dispel_by_category"> <def name="abnormal_category" value="slot_debuff"/> <def name="dispel_chance" value="100"/> <def name="max_count" value="10"/> </effect> <effect enabled="#enabledHp" instant="true" name="RestoreHP" value="#healHp"/> <effect enabled="#enabledMp" instant="true" name="RestoreMP" value="#healMp"/> </for> </skill> Код:
<skill id="11309" levels="1" name="Mass Servitor Blessing"> <table name="#heal">0</table> <table name="#healm">0</table> <set name="icon" value="icon.skill1301"/> <set name="reuseDelay" value="30000"/> <set name="coolTime" value="500"/> <set name="castRange" value="900"/> <set name="hitTime" value="3500"/> <set name="mp_consume" value="70"/> <set name="analog_skills" value="1301"/> <set name="hitCancelTime" value="500"/> <set name="magicLevel" value="85"/> <set name="magicType" value="MAGIC"/> <set name="operateType" value="OP_ACTIVE"/> <set name="skillRadius" value="900"/> <set name="skillType" value="BUFF"/> <set name="target" value="TARGET_SERVITORS"/> <enchant_info type="1" name="Major"> <table name="#heal">1936 2072 2207 2342 2477 2612 2747 2882 3017 3152 3288 3423 3558 3693 3828 3964 4099 4234 4369 4504</table> <enchant_tables skill_level="1" enchant_levels="30"/> </enchant_info> <enchant_info type="2" name="Recharge"> <table name="#healm">532 570 607 644 681 718 756 793 830 867 904 942 979 1016 1053 1090 1128 1165 1202 1240</table> <enchant_tables skill_level="1" enchant_levels="30"/> </enchant_info> <for> <effect instant="true" name="i_dispel_by_category"> <def name="abnormal_category" value="slot_debuff"/> <def name="dispel_chance" value="100"/> <def name="max_count" value="10"/> </effect> <effect instant="true" name="RestoreHP" value="#heal"/> <effect instant="true" name="RestoreMP" value="#healm"/> </for> </skill>
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