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#9 |
L2-scripts Клиент - Линдвиор до 1 ноября
Регистрация: 03.10.2011
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2012.9.13 23:08:22
l2build110830 OS : Windows XP 5.1 (Build: 2600) CPU : GenuineIntel Intel(R) Pentium(R) D CPU 2.66GHz @ 2662 MHz 2047MB RAM Video : NVIDIA GeForce 9600 GT (8558) PosCode : LS8(411) 0:0:0 2/0 [432] General protection fault! History: UModel ![]() Exception: Code [EXCEPTION_ACCESS_VIOLATION] Address [0x200EFF34] Offset From Base [0x000EFF34] S : Windows7(32) 6.1 (Build: 7601) CPU : GenuineIntel Intel(R) Pentium(R) Dual CPU E2160 @ 1.80GHz @ 1800 MHz 2047MB RAM Video : ATI Radeon HD 4770 (716) PosCode : LS8(411) 213622:115029:-864 2/1 [0] UMasterLevel::GetModel <- CheckWithLevel <- ULevel::MultiLineCheck <- ULevel::MoveActor <- Actor(genesis_garden_chief Transient.genesis_garden_chief), Loc(212753.94,114406.47, -866.59), Acc(-1599.568237,1278.939453,0.000000), Vel(-23.431175,18.734465,0.000000), Delta( -0.66, 0.53, 0.00), NewRot(25730,0,0) bTest(0), Phys(1) <- APawn:hysWalking <- genesis_garden_chief Transient.genesis_garden_chief Loc.X=212753.937500 Y=114406.468750 Z=-866.589478 Acc.X-1599.568237 Y=1278.939453 Z=0.000000 Vel.X=-23.431175 Y=18.734465 Z=0.000000 Delta.X=-0.659531 Y=0.527330 Z=0.000000 <- APawn:erformPhysics <- AActor::Tick <- Transient.genesis_garden_chief <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- UMasterLevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exception: Code [EXCEPTION_ACCESS_VIOLATION] Address [0x20308AD0] Offset From Base [0x00308AD0] |
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